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  • These issues have been resolved and closed

    863 Topics
    5k Posts
    VectorStylerV
    @debraspicher I will try to replicate and fix this.
  • Everyone makes mistakes. Help us correct ours. Let us know how to improve VectorStyler.

    10 Topics
    41 Posts
    VectorStylerV
    @jpsimmons Yes, this can be replicated and it is a bug. I will try to fix it for the next build.
  • Everyone makes mistakes. Help us correct ours. Let us know how to improve VectorStyler.

    579 Topics
    3k Posts
    G
    @VectorStyler said in Slow Typing Performance: @gotanidea I'm testing these issues with slow typing performance. The new document has no issue with speed (the old is till slow). What configuration you use for these tests? and which text is edited in the new document. I'm trying to replicate as close as possible. Can you please click the first text box ("Before rigging any character geometry ....") at the top-left region of the new document using the Text Tool, then hold the "a" key? I use: VectorStyler v1.3.001 Windows 11 Home 64-bit AMD Ryzen 7 5800H with Radeon Graphics (16 CPUs) ~3.2GHz 16384MB RAM NVIDIA GeForce RTX 3060 Laptop GPU
  • Bug reports on the 1.2 beta of VectorStyler

    291 Topics
    2k Posts
    W
    @VectorStyler Thank you for your response. Please note that the lag takes place when you long press the bracket keys.
  • These bugs were posted for 1.2 and should be resolved

    229 Topics
    1k Posts
    W
    Now fixed in VS 1.3.017. Thank you @VectorStyler!
  • Expanded Stroke Bug

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    VectorStylerV
    @Li-Xiao I will try to fix this
  • The Repeater objects are misaligned

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    VectorStylerV
    @Li-Xiao I will try to fix this
  • Transformed Pattern option not working outside of Pattern panel

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    VectorStylerV
    @Li-Xiao These are bugs, I will try to fix them
  • Bug Report & Improvement Request: Space/Dash Menu Mapping and ZENKAKU Space

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    861475_VctSt8
    @VectorStyler I have sent the results. Best regards.
  • Contour Options dialog fails to apply selected gradients

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    VectorStylerV
    @Li-Xiao This seems to be a bug
  • A small bug in the Drop Shadow

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    L
    Fixed in 1.3.026. Thanks
  • Black Screen when using Nvidia GPU

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    W
    @VectorStyler Just a test to see whether it can handle very large documents. Mine had 12K nodes, and the programme became slow and unstable. I discovered subsequently that switching from GPU to Software in the performance preferences helped, and especially turning on the options for, in my case, 24 threads. The biggest improvement then came from rendering layers as image, a setting that did not have an impact when the performance setting was set to GPU.
  • Bug List for Version 1.3

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    M
    @VectorStyler This has nothing to do with the input method. I was deleting characters without typing any input.
  • Exporting documents with raster images seem weird

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    VectorStylerV
    @nocturnalYL I tested this, and it can be replicated. The issue here is that when rendering at low resolution, the image is positioned at sub-pixel positions and the margin can be clipped. In this case there is no other way than using higher resolution rendering.
  • Raster Image + Outer Glow = Image Not Rendered

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    nocturnalYLN
    @VectorStyler I think it might be because I use software rendering. test.zip ← Test image data.zip ← Config in %LOCALAPPDATA%\NumericPath\VectorStyler1.3\vector\data Changing it to CUDA causes the export to render incorrectly sometimes (like what this user experienced: https://www.vectorstyler.com/forum/topic/4393). OpenCL seems to work fine for both in-app rendering and exports, so I'll use that for now.
  • Open Recent list is empty or limited to 2–3 documents

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    VectorStylerV
    @Boldline If this can be replicated easily for you, then try this: back up the resources folder (the one in "~/Library/Application Support/NumericPath/VectorStyler1.3/vector/data/" then do something that causes the recent list to get reduced (and describe what this is if possible) back the resources folder up again (separate zip) and send both to me The I can compare the two resources folder to see if there are other settings/workspace changes
  • Merge issue after expanding a stroke

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    RidgehammerR
    @VectorStyler The workaround was successful thank you, i appreciate you working on the problem!
  • Merge operation deletes the object underneath

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    VectorStylerV
    @Ridgehammer A workaround: the blue object contains 2 blue fills, and this is not handled correctly. Remove one of the fills in the Appearance panel, and then merge should work. I will fix this bug for the next build
  • Raster image flashes while dragging nodes at reduced opacity

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    RidgehammerR
    @VectorStyler said in Raster image flashes while dragging nodes at reduced opacity: @Ridgehammer I opened a bug on this and will try to fix it. Thank you! This has been fixed in build 1.3.023 and makes a big difference, I also noticed there is almost no image reference with low opacity shake at all now, I don't know if that was an inadvertent fix, but I'm glad its gone. Thank you for your hard work!
  • Node Bump Randomization Issue

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    L
    @VectorStyler Fixed in 1.3.023. Thanks
  • Strange results and behavior while editing inside a clipping mask

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    BoldlineB
    @VectorStyler just sent! thanks
  • "View Using GPU" mode seems to affect the level of anti-aliasing

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    BoldlineB
    @VectorStyler said in "View Using GPU" mode seems to affect the level of anti-aliasing: I will test the zoomed in mode It finally happened again. I had added a red parametric shape behind the black vector and as I was doing that and subsequent moving of the pieces around, the canvas would flash white It did not happen all the time and even when i tried to recreate it in the video a second round of times, it did not do the same
  • Font previews turn off.

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    encartE
    @VectorStyler Thank you!
  • Removing node on curve deletes entire segment instead of leaving bend

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    VectorStylerV
    @Ridgehammer Yes, this seems to be a bug
  • It's about the crash with Overprint

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    L
    @VectorStyler Fixed in 1.3.022. Thanks