Subcategories

  • These issues have been resolved and closed

    863 Topics
    5k Posts
    VectorStylerV
    @debraspicher I will try to replicate and fix this.
  • Everyone makes mistakes. Help us correct ours. Let us know how to improve VectorStyler.

    10 Topics
    41 Posts
    VectorStylerV
    @jpsimmons Yes, this can be replicated and it is a bug. I will try to fix it for the next build.
  • Everyone makes mistakes. Help us correct ours. Let us know how to improve VectorStyler.

    579 Topics
    3k Posts
    G
    @VectorStyler said in Slow Typing Performance: @gotanidea I'm testing these issues with slow typing performance. The new document has no issue with speed (the old is till slow). What configuration you use for these tests? and which text is edited in the new document. I'm trying to replicate as close as possible. Can you please click the first text box ("Before rigging any character geometry ....") at the top-left region of the new document using the Text Tool, then hold the "a" key? I use: VectorStyler v1.3.001 Windows 11 Home 64-bit AMD Ryzen 7 5800H with Radeon Graphics (16 CPUs) ~3.2GHz 16384MB RAM NVIDIA GeForce RTX 3060 Laptop GPU
  • Bug reports on the 1.2 beta of VectorStyler

    290 Topics
    2k Posts
    L
    There is a workaround that requires using Shape Corner in the Effects panel. However, this only works if all four corners of the rectangle have the same radius. If the corner sizes are inconsistent, Shape Corner doesn't allow for individual corner adjustment, and you have to use the Corner panel instead, which makes this workaround unusable for that scenario. https://youtu.be/akNbqo8wqo8
  • These bugs were posted for 1.2 and should be resolved

    229 Topics
    1k Posts
    W
    Now fixed in VS 1.3.017. Thank you @VectorStyler!
  • Raster image flashes while dragging nodes at reduced opacity

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    RidgehammerR
    @VectorStyler said in Raster image flashes while dragging nodes at reduced opacity: @Ridgehammer I opened a bug on this and will try to fix it. Thank you! This has been fixed in build 1.3.023 and makes a big difference, I also noticed there is almost no image reference with low opacity shake at all now, I don't know if that was an inadvertent fix, but I'm glad its gone. Thank you for your hard work!
  • Node Bump Randomization Issue

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    L
    @VectorStyler Fixed in 1.3.023. Thanks
  • Strange results and behavior while editing inside a clipping mask

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    BoldlineB
    @VectorStyler just sent! thanks
  • Bug Report & Improvement Request: Space/Dash Menu Mapping and ZENKAKU Space

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    VectorStylerV
    @861475_VctSt Got it!
  • "View Using GPU" mode seems to affect the level of anti-aliasing

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    BoldlineB
    @VectorStyler said in "View Using GPU" mode seems to affect the level of anti-aliasing: I will test the zoomed in mode It finally happened again. I had added a red parametric shape behind the black vector and as I was doing that and subsequent moving of the pieces around, the canvas would flash white It did not happen all the time and even when i tried to recreate it in the video a second round of times, it did not do the same
  • Font previews turn off.

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    encartE
    @VectorStyler Thank you!
  • Removing node on curve deletes entire segment instead of leaving bend

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    VectorStylerV
    @Ridgehammer Yes, this seems to be a bug
  • It's about the crash with Overprint

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    L
    @VectorStyler Fixed in 1.3.022. Thanks
  • Bug List for Version 1.3

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    VectorStylerV
    @monsterfox I opened a bug on this
  • Repeater expand regression bug

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    L
    @VectorStyler I will open a new bug on this (probably a different issue) The issue is fixed in 1.3.022. thanks
  • An issue with the Overlay effect

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    L
    @VectorStyler The combine option added in 1.3.022 resolved the issue completely. Thank you! The Overlay effect is pretty much perfect now.
  • Typo in ā€œUndo Info Timeoutā€ setting

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    VectorStylerV
    @Boldline said in Typo in ā€œUndo Info Timeoutā€ setting: Timetout Will be fixed
  • Frame Text rendering & shifting issues in Transform Group

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    VectorStylerV
    @Li-Xiao said in Frame Text rendering & shifting issues in Transform Group: The text disappears after applying the Transform Group. This is a bit problematic for how the transform groups work, currently it is not possible to have frame text inside transform groups. I will try to fix this in the future
  • "Send into Current Layer" more than once, kills objects

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    L
    This is the same in Illustrator and it is needed as the current layer should always update from the layer of the last selected object. I can see that's how Illustrator works. I don't know the intrinsics of FreeHand but it seems like it keeps a Target Layer active, even when you select objects on other layers. Same in VS when Select Highlighted and Highlight Selected are UNchecked in Layer Panel Options. Using this command from the layers panel right-click menu will be impossible, since that menu applies commands on the selections made in the Layers panel, and this selection is updated on the right-click. Yes, it was obvious that Selections and Current Layer indication were messed up when right-clicking. I will add a current layer indicator in the Layers panel (this one is missing), and a new Layer panel specific command " Send into this Layer") Send into this Layer by right-clicking a Layer makes perfect sense UI-wise and will be a godsent ! Great - If you can come up with Current Layer indication a bit more clear than the shades of blue (in my case) , along with Visibility, Lock status, Color, Selection and Isolation! Illustrator uses the small corner indicator, FreeHand puts a pen icon in the layer row to show where new objects end up. Illustrator [image: 1784794976731-illu_layer_indic.png] FreeHand [image: 1784799570665-freehand_layer_indic.png] Off topic but Note btw. how FreeHand only marks up each selected object with a keyline of layer color but avoids the combined transform-bounding box, that tend to obscure things IMO. You can however double-click the selection to show transform handles for scale/rotate/skew interaction. Seen below.. [image: 1784803840792-freehand_transform.png] Thanks, Lars Herold
  • Issue with UI text not displaying

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    L
    @VectorStyler Got it! Yes, the UI text shows normally now. Thank you!
  • Issue with Absolute Positions in Extract Parts effect

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    L
    @VectorStyler It's fixed in 1.3.021. Thank you!
  • Dragged JPEG becomes a gray rectangle after switching documents

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    J
    @VectorStyler This is the pdf I get from File->Export->pdf. Gray square shows up when I view it with Apple's Preview app. I can send it via email if you like. Same address as the crash dump I sent earlier? BTW: This isn't a fatal bug. I can still work by copy/paste. The drag and drop function is doing something odd. VS_doc.pdf
  • Crash while dragging objects between documents

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    VectorStylerV
    @jpsimmons csraba at vectorstyler.com
  • PDF export does not preserve stroke opacity (VS 1.3)

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    VectorStylerV
    @jpsimmons I opened a bug on this and will try to fixit.
  • A bug in the Repeater’s Region that makes the size shorter

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    L
    @VectorStyler which is the actual repeater feature that this should be in, is it the "Geometry Adjustments"? yes does this mean that for example 4 adjustments take values from 4 different regions? Yes, in most cases they are in different regions, but there are also overlapping parts. For these overlapping areas, it would be best if the effects could stack together, just like they do with many Shape Effects. some example cases on how would this work It's similar to a morphing effect, much like what's described here (https://www.researchgate.net/figure/Showing-the-conventional-2D-display-subpixels-behind-a-slanted-lenticular-lens-sheet_fig2_341806198). The main difference is that I use laser equipment to engrave the graphics directly onto the material, but the underlying principle is very similar to synthesizing composite images for a lenticular lens sheet.