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    Adobe has something new related to 3D-Illustration ...

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    • S Offline
      Subpath @B-Vs-V
      last edited by

      @Pat

      just for your info, will answer but it will
      take yet some time, see you later

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      1 Reply Last reply Reply Quote 0
      • S Offline
        Subpath @B-Vs-V
        last edited by Subpath

        @Pat said in Adobe has something new related to 3D-Illustration ...:

        @Subpath I wonder what VS's potential will be for creating 3D objects - I seem to have read that even Illustrator has the ability to use artificial intelligence to create (3D ?) vector objects...

        ai for vector objects is already possible
        but not for 3D, dont know if this will ever be possible for 3D
        .
        .
        ... I wonder what VS's potential will be for creating 3D objects ...

        This Topic came up already a few times. Would say that this would
        nice to have. CorelDraw has such a 3D part and Magix graphics designer
        also, i own a copy of both.

        In CorelDraw the Results stay as Vector Objects. Where in Magix Graphics Designer
        the Result could only convert in a Bitmap. I prefer Results as Vector graphics.
        Both are useful for simple Extrusion, rotating and moving objects in 3D Space.

        3D Feature wise, most users would be happy with just some 3D-Extrusion for
        Text and vector shapes, i think. And adding some Beveling options would also
        be welcome. I think all of this could be doable in Vectorstyler too.

        For more complex stuff e.g. the use of booleans, different material
        rendering ect a 3D Program would be a better option.
        .
        .
        As much as i dont like Adobe, i find the adobe solution shown in the Video
        a clever step. While SDF based modeling is nothing new, there are a few
        3D Programs out there and even Blender made experiments with SDF base
        modeling in geometry Nodes.

        Adobe offers to export the result as .SVG and it looks really seemless.
        And the use SDF 3D Modeling allows beginners and unexperient users
        a easy way in 3D modeling.
        .
        .

        SDF 3D Modelling plus and minus:

        Plus:
        Very easy to modelling 3D Objects for beginners or unexperient users

        Everthing stay editable all the time

        Live booleans, which stays also editable of course

        a mathematical approach, as far as i know
        so no 3D Meshes, you could create big scenerys
        without a memory overload

        Minus
        No Text editing yet

        Bending of 3D-Objects also not yet
        .
        .
        Here a few Links from Womp 3D youtube channel
        other SDF Programs works similar.

        some typography fun with womp 3D
        editing text is not possible but you could modeling it

        Create a 3D Hoodie kid in Womp

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

        1 Reply Last reply Reply Quote 3
        • S Offline
          Subpath
          last edited by Subpath

          Here is another SDF 3D modeling program
          is called “Clavicula” and offers a few more features
          than other SDF modelers. But it's a little harder to grasp.

          It's free (PC, Mac, Linux)
          For everyone who is interested.

          Here is a link to their YouTube channel

          As you can see in the video, everything remains editable
          that make modeling fun

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

          B 1 Reply Last reply Reply Quote 4
          • B Offline
            B-Vs-V @Subpath
            last edited by

            @Subpath thank you for this information and this link 👍 ☺ it can be inspiring for the development of VS ☺

            W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
            W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

            S 1 Reply Last reply Reply Quote 0
            • S Offline
              Subpath @B-Vs-V
              last edited by

              @Pat said in Adobe has something new related to 3D-Illustration ...:

              @Subpath thank you for this information and this link 👍 ☺ it can be inspiring for the development of VS ☺

              everbody is welcome 🙂

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              1 Reply Last reply Reply Quote 0
              • S Offline
                Subpath
                last edited by Subpath

                Here a Blender version of SDF modeling
                still in development, the first alpha is expected in 2024
                looks promising so far, i think.

                Blender version SDF modeling video 1

                Blender version SDF modeling video 2

                again, you could see how easy it is to 3D modeling this way

                0_1698742779944_Blender ConjureSDF demo.png

                0_1698743475598_Blender ConjureSDF.png

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

                B AyoA 2 Replies Last reply Reply Quote 1
                • B Offline
                  B-Vs-V @Subpath
                  last edited by

                  @Subpath I had to look up what SDF means in the 3D world ☺
                  I've already tried to use Blender for my courses, but I closed the software almost immediately after opening it. I didn't know how to get started. At the time, I felt more comfortable with Cinema 4D. The only simple and useful "3D-type" stuff I ever did was with AIllustrator... sure, it wasn't really sophisticated 3D, but it was already very good and it allowed me to have illustrations that corresponded to what I wanted to obtain as graphics (with extrusion, bevel,etc.).

                  W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
                  W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

                  S 1 Reply Last reply Reply Quote 0
                  • AyoA Offline
                    Ayo @Subpath
                    last edited by

                    @Subpath said in Adobe has something new related to 3D-Illustration ...:

                    again, you could see how easy it is to 3D modelling this way

                    Looks easy and watching video is easy but mastering Blender is no easy job!

                    1 Reply Last reply Reply Quote 1
                    • S Offline
                      Subpath @B-Vs-V
                      last edited by

                      @Pat

                      i got still a copy of Cinema 4D 11.5
                      but i am out of buying newer Version since
                      they switch to subscription

                      Win 11
                      CPU: AMD Ryzen 5 9600X, 6-core.
                      GPU: Nvidia Geforce RTX 5070.

                      1 Reply Last reply Reply Quote 2
                      • S Offline
                        Subpath
                        last edited by Subpath

                        @Ayo, @Pat

                        3D modeling is not an easy task per se. I know that many
                        are afraid of the challenge, Using Blender for 3D modeling.
                        But aside from 3D modeling, Blender has many uses.

                        For example, I built this little scooter with the first version of MagicaCSG.
                        I imported the .ply file into Blender and used Blenders inbuild Freestyle Renderer
                        to render the outer contour as an .SVG vector file. Which i loaded into VectorStyler.
                        The outlines are very messy, but it works. 🙂

                        3D Model in MagicaCSG
                        0_1698754228453_Scooter MSCG.png

                        SVG Output from Blender, is a vector graphics file
                        0_1698754245351_Scooter Outline.png

                        Here a Pic of MagicaCSG its a tiny 3D SDF Modeler
                        from the same guy "Ephtracy" who made Magicavoxel.
                        Its current in development, you have to be a Patreon
                        of it to get a copy. I have no Problem to support him.

                        Pic of MagicaCSG
                        0_1698754456358_MagicaCSG.png

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

                        1 Reply Last reply Reply Quote 1
                        • S Offline
                          Subpath
                          last edited by Subpath

                          For those who dont fear the Blender Challenge 🙂

                          Well i dont use Blender actually for 3D-Modeling.
                          But i would not fear the challenge so much.

                          Blender goes trough many transformations its now at
                          Version 4.1 many things have changed. Add to this the great
                          help that is avaible with youtube tutorials.

                          Apart form this there is are also a special fork (Version) of Blender
                          which is a bit behind the actual Version but offers all Features.
                          Its call "Bforartist" "Blender for Artist". The goal of this fork is to make
                          Blender easiere to use. They revampe the UI and the make the tasks more
                          mouse orientied.

                          Here the Link to their Website
                          https://www.bforartists.de/

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          1 Reply Last reply Reply Quote 2
                          • S Offline
                            Subpath
                            last edited by Subpath

                            A little update:
                            The public alpha of ConjurSDF, the SDF modeling addon
                            for Blender, has now been released.

                            I already mentioned ConjureSDF in a post above.
                            This enables SDF modeling in Blender now.

                            Here a Video

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

                            1 Reply Last reply Reply Quote 4
                            • S Offline
                              Subpath
                              last edited by Subpath

                              Another little update related to MagicaCSG.
                              I asked the developer once about this, but wasn't sure if it
                              would ever be happen. But Womp 3D has it and MagicaCSG
                              will now also get a Text Tool. It is currently in development.

                              The not so good news is that MagicaCSG only runs on PCs.
                              .
                              .
                              Here the Link related to the Text Tool
                              https://mastodon.gamedev.place/@ephtracy/112879220334017884

                              Here the whole MagicaCSG Thread
                              https://mastodon.gamedev.place/tags/magicaCSG

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

                              1 Reply Last reply Reply Quote 1
                              • S Offline
                                Subpath
                                last edited by Subpath

                                MagicaCSG related, a free version is online

                                For anyone who like to tried out SDF-Modeling
                                here is the free Version of MagicaCSG (PC,only).

                                Its a bit limited features wise. But you can have
                                fun with it and it is free. Save and load your models
                                is possible, but no model export as .ply

                                No install is needed, just unzip the File and start the .exe

                                Here the Link:
                                https://ephtracy.github.io/index.html?page=magicacsg
                                .
                                .
                                Here a little scooter i once made in MagicaCSG
                                in a much older Version
                                0_1722711716623_Scooter.png

                                Win 11
                                CPU: AMD Ryzen 5 9600X, 6-core.
                                GPU: Nvidia Geforce RTX 5070.

                                1 Reply Last reply Reply Quote 4
                                • S Offline
                                  Subpath
                                  last edited by

                                  A Video of the upcoming Text Feature of MagicaCSG
                                  there will only be one font for now because this feature
                                  requires some processing power.

                                  https://mastodon.gamedev.place/@ephtracy/112937856746564156

                                  Win 11
                                  CPU: AMD Ryzen 5 9600X, 6-core.
                                  GPU: Nvidia Geforce RTX 5070.

                                  1 Reply Last reply Reply Quote 2
                                  • S Offline
                                    Subpath
                                    last edited by Subpath

                                    A nice little Update about MagicaCSG, a nice little SDF Modeler
                                    i mentioned in posts above. Even though I don't use it as often these
                                    days, I'm still a Patreon supporter of MagicaCSG.

                                    It supports now TrueType fonts (.TTF) with the latest Update.
                                    This means also you could use Symbol Fonts for creating
                                    patterns with the also build in array functions.

                                    Here a Example i made

                                    0_1768989020635_Flower Symbol.png

                                    0_1768989160865_Symbol Font Pattern.png
                                    .
                                    .
                                    Of course you could also use normal fonts 🙂
                                    0_1768989566125_normal Font.png

                                    Win 11
                                    CPU: AMD Ryzen 5 9600X, 6-core.
                                    GPU: Nvidia Geforce RTX 5070.

                                    1 Reply Last reply Reply Quote 2
                                    • S Offline
                                      Subpath
                                      last edited by Subpath

                                      Some more news about MagicaCSG SDF Modeler,
                                      which also touches on the topic of vector graphics.

                                      The developer is working on basic support
                                      for importing .SVG and .MCSG files for kitbashing.
                                      .
                                      .
                                      I therefore asked him if SVG export (for vector graphics) will be possible.
                                      Adobe's Project Neo already offers this feature.

                                      His answer: "That's not currently planned, but at least Bézier polygons/polylines
                                      will be exportable as SVG in the future."

                                      Here's an image from the Dev how SVG import is going so far.

                                      SVG Import.png

                                      Win 11
                                      CPU: AMD Ryzen 5 9600X, 6-core.
                                      GPU: Nvidia Geforce RTX 5070.

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