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    Adobe has something new related to 3D-Illustration ...

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    • B Offline
      B-Vs-V @Subpath
      last edited by

      @Subpath thank you for this information and this link ๐Ÿ‘ โ˜บ it can be inspiring for the development of VS โ˜บ

      W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
      W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

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      • S Offline
        Subpath @B-Vs-V
        last edited by

        @Pat said in Adobe has something new related to 3D-Illustration ...:

        @Subpath thank you for this information and this link ๐Ÿ‘ โ˜บ it can be inspiring for the development of VS โ˜บ

        everbody is welcome ๐Ÿ™‚

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

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        • S Offline
          Subpath
          last edited by Subpath

          Here a Blender version of SDF modeling
          still in development, the first alpha is expected in 2024
          looks promising so far, i think.

          Blender version SDF modeling video 1

          Blender version SDF modeling video 2

          again, you could see how easy it is to 3D modeling this way

          0_1698742779944_Blender ConjureSDF demo.png

          0_1698743475598_Blender ConjureSDF.png

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

          B AyoA 2 Replies Last reply Reply Quote 1
          • B Offline
            B-Vs-V @Subpath
            last edited by

            @Subpath I had to look up what SDF means in the 3D world โ˜บ
            I've already tried to use Blender for my courses, but I closed the software almost immediately after opening it. I didn't know how to get started. At the time, I felt more comfortable with Cinema 4D. The only simple and useful "3D-type" stuff I ever did was with AIllustrator... sure, it wasn't really sophisticated 3D, but it was already very good and it allowed me to have illustrations that corresponded to what I wanted to obtain as graphics (with extrusion, bevel,etc.).

            W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
            W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

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            • AyoA Offline
              Ayo @Subpath
              last edited by

              @Subpath said in Adobe has something new related to 3D-Illustration ...:

              again, you could see how easy it is to 3D modelling this way

              Looks easy and watching video is easy but mastering Blender is no easy job!

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              • S Offline
                Subpath @B-Vs-V
                last edited by

                @Pat

                i got still a copy of Cinema 4D 11.5
                but i am out of buying newer Version since
                they switch to subscription

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

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                • S Offline
                  Subpath
                  last edited by Subpath

                  @Ayo, @Pat

                  3D modeling is not an easy task per se. I know that many
                  are afraid of the challenge, Using Blender for 3D modeling.
                  But aside from 3D modeling, Blender has many uses.

                  For example, I built this little scooter with the first version of MagicaCSG.
                  I imported the .ply file into Blender and used Blenders inbuild Freestyle Renderer
                  to render the outer contour as an .SVG vector file. Which i loaded into VectorStyler.
                  The outlines are very messy, but it works. ๐Ÿ™‚

                  3D Model in MagicaCSG
                  0_1698754228453_Scooter MSCG.png

                  SVG Output from Blender, is a vector graphics file
                  0_1698754245351_Scooter Outline.png

                  Here a Pic of MagicaCSG its a tiny 3D SDF Modeler
                  from the same guy "Ephtracy" who made Magicavoxel.
                  Its current in development, you have to be a Patreon
                  of it to get a copy. I have no Problem to support him.

                  Pic of MagicaCSG
                  0_1698754456358_MagicaCSG.png

                  Win 11
                  CPU: AMD Ryzen 5 9600X, 6-core.
                  GPU: Nvidia Geforce RTX 5070.

                  1 Reply Last reply Reply Quote 1
                  • S Offline
                    Subpath
                    last edited by Subpath

                    For those who dont fear the Blender Challenge ๐Ÿ™‚

                    Well i dont use Blender actually for 3D-Modeling.
                    But i would not fear the challenge so much.

                    Blender goes trough many transformations its now at
                    Version 4.1 many things have changed. Add to this the great
                    help that is avaible with youtube tutorials.

                    Apart form this there is are also a special fork (Version) of Blender
                    which is a bit behind the actual Version but offers all Features.
                    Its call "Bforartist" "Blender for Artist". The goal of this fork is to make
                    Blender easiere to use. They revampe the UI and the make the tasks more
                    mouse orientied.

                    Here the Link to their Website
                    https://www.bforartists.de/

                    Win 11
                    CPU: AMD Ryzen 5 9600X, 6-core.
                    GPU: Nvidia Geforce RTX 5070.

                    1 Reply Last reply Reply Quote 2
                    • S Offline
                      Subpath
                      last edited by Subpath

                      A little update:
                      The public alpha of ConjurSDF, the SDF modeling addon
                      for Blender, has now been released.

                      I already mentioned ConjureSDF in a post above.
                      This enables SDF modeling in Blender now.

                      Here a Video

                      Win 11
                      CPU: AMD Ryzen 5 9600X, 6-core.
                      GPU: Nvidia Geforce RTX 5070.

                      1 Reply Last reply Reply Quote 4
                      • S Offline
                        Subpath
                        last edited by Subpath

                        Another little update related to MagicaCSG.
                        I asked the developer once about this, but wasn't sure if it
                        would ever be happen. But Womp 3D has it and MagicaCSG
                        will now also get a Text Tool. It is currently in development.

                        The not so good news is that MagicaCSG only runs on PCs.
                        .
                        .
                        Here the Link related to the Text Tool
                        https://mastodon.gamedev.place/@ephtracy/112879220334017884

                        Here the whole MagicaCSG Thread
                        https://mastodon.gamedev.place/tags/magicaCSG

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

                        1 Reply Last reply Reply Quote 1
                        • S Offline
                          Subpath
                          last edited by Subpath

                          MagicaCSG related, a free version is online

                          For anyone who like to tried out SDF-Modeling
                          here is the free Version of MagicaCSG (PC,only).

                          Its a bit limited features wise. But you can have
                          fun with it and it is free. Save and load your models
                          is possible, but no model export as .ply

                          No install is needed, just unzip the File and start the .exe

                          Here the Link:
                          https://ephtracy.github.io/index.html?page=magicacsg
                          .
                          .
                          Here a little scooter i once made in MagicaCSG
                          in a much older Version
                          0_1722711716623_Scooter.png

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

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                          • S Offline
                            Subpath
                            last edited by

                            A Video of the upcoming Text Feature of MagicaCSG
                            there will only be one font for now because this feature
                            requires some processing power.

                            https://mastodon.gamedev.place/@ephtracy/112937856746564156

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

                            1 Reply Last reply Reply Quote 2
                            • S Offline
                              Subpath
                              last edited by Subpath

                              A nice little Update about MagicaCSG, a nice little SDF Modeler
                              i mentioned in posts above. Even though I don't use it as often these
                              days, I'm still a Patreon supporter of MagicaCSG.

                              It supports now TrueType fonts (.TTF) with the latest Update.
                              This means also you could use Symbol Fonts for creating
                              patterns with the also build in array functions.

                              Here a Example i made

                              0_1768989020635_Flower Symbol.png

                              0_1768989160865_Symbol Font Pattern.png
                              .
                              .
                              Of course you could also use normal fonts ๐Ÿ™‚
                              0_1768989566125_normal Font.png

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

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                              • S Offline
                                Subpath
                                last edited by Subpath

                                Some more news about MagicaCSG SDF Modeler,
                                which also touches on the topic of vector graphics.

                                The developer is working on basic support
                                for importing .SVG and .MCSG files for kitbashing.
                                .
                                .
                                I therefore asked him if SVG export (for vector graphics) will be possible.
                                Adobe's Project Neo already offers this feature.

                                His answer: "That's not currently planned, but at least Bรฉzier polygons/polylines
                                will be exportable as SVG in the future."

                                Here's an image from the Dev how SVG import is going so far.

                                SVG Import.png

                                Win 11
                                CPU: AMD Ryzen 5 9600X, 6-core.
                                GPU: Nvidia Geforce RTX 5070.

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