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    Adobe has something new related to 3D-Illustration ...

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    • B Offline
      B-Vs-V @Subpath
      last edited by B-Vs-V

      @Subpath I wonder what VS's potential will be for creating 3D objects - I seem to have read that even Illustrator has the ability to use artificial intelligence to create (3D ?) vector objects...

      W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
      W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

      S 2 Replies Last reply Reply Quote 0
      • S Offline
        Subpath @B-Vs-V
        last edited by

        @Pat

        just for your info, will answer but it will
        take yet some time, see you later

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

        1 Reply Last reply Reply Quote 0
        • S Offline
          Subpath @B-Vs-V
          last edited by Subpath

          @Pat said in Adobe has something new related to 3D-Illustration ...:

          @Subpath I wonder what VS's potential will be for creating 3D objects - I seem to have read that even Illustrator has the ability to use artificial intelligence to create (3D ?) vector objects...

          ai for vector objects is already possible
          but not for 3D, dont know if this will ever be possible for 3D
          .
          .
          ... I wonder what VS's potential will be for creating 3D objects ...

          This Topic came up already a few times. Would say that this would
          nice to have. CorelDraw has such a 3D part and Magix graphics designer
          also, i own a copy of both.

          In CorelDraw the Results stay as Vector Objects. Where in Magix Graphics Designer
          the Result could only convert in a Bitmap. I prefer Results as Vector graphics.
          Both are useful for simple Extrusion, rotating and moving objects in 3D Space.

          3D Feature wise, most users would be happy with just some 3D-Extrusion for
          Text and vector shapes, i think. And adding some Beveling options would also
          be welcome. I think all of this could be doable in Vectorstyler too.

          For more complex stuff e.g. the use of booleans, different material
          rendering ect a 3D Program would be a better option.
          .
          .
          As much as i dont like Adobe, i find the adobe solution shown in the Video
          a clever step. While SDF based modeling is nothing new, there are a few
          3D Programs out there and even Blender made experiments with SDF base
          modeling in geometry Nodes.

          Adobe offers to export the result as .SVG and it looks really seemless.
          And the use SDF 3D Modeling allows beginners and unexperient users
          a easy way in 3D modeling.
          .
          .

          SDF 3D Modelling plus and minus:

          Plus:
          Very easy to modelling 3D Objects for beginners or unexperient users

          Everthing stay editable all the time

          Live booleans, which stays also editable of course

          a mathematical approach, as far as i know
          so no 3D Meshes, you could create big scenerys
          without a memory overload

          Minus
          No Text editing yet

          Bending of 3D-Objects also not yet
          .
          .
          Here a few Links from Womp 3D youtube channel
          other SDF Programs works similar.

          some typography fun with womp 3D
          editing text is not possible but you could modeling it

          Create a 3D Hoodie kid in Womp

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

          1 Reply Last reply Reply Quote 3
          • S Offline
            Subpath
            last edited by Subpath

            Here is another SDF 3D modeling program
            is called “Clavicula” and offers a few more features
            than other SDF modelers. But it's a little harder to grasp.

            It's free (PC, Mac, Linux)
            For everyone who is interested.

            Here is a link to their YouTube channel

            As you can see in the video, everything remains editable
            that make modeling fun

            Win 11
            CPU: AMD Ryzen 5 9600X, 6-core.
            GPU: Nvidia Geforce RTX 5070.

            B 1 Reply Last reply Reply Quote 4
            • B Offline
              B-Vs-V @Subpath
              last edited by

              @Subpath thank you for this information and this link 👍 ☺ it can be inspiring for the development of VS ☺

              W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
              W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

              S 1 Reply Last reply Reply Quote 0
              • S Offline
                Subpath @B-Vs-V
                last edited by

                @Pat said in Adobe has something new related to 3D-Illustration ...:

                @Subpath thank you for this information and this link 👍 ☺ it can be inspiring for the development of VS ☺

                everbody is welcome 🙂

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

                1 Reply Last reply Reply Quote 0
                • S Offline
                  Subpath
                  last edited by Subpath

                  Here a Blender version of SDF modeling
                  still in development, the first alpha is expected in 2024
                  looks promising so far, i think.

                  Blender version SDF modeling video 1

                  Blender version SDF modeling video 2

                  again, you could see how easy it is to 3D modeling this way

                  0_1698742779944_Blender ConjureSDF demo.png

                  0_1698743475598_Blender ConjureSDF.png

                  Win 11
                  CPU: AMD Ryzen 5 9600X, 6-core.
                  GPU: Nvidia Geforce RTX 5070.

                  B AyoA 2 Replies Last reply Reply Quote 1
                  • B Offline
                    B-Vs-V @Subpath
                    last edited by

                    @Subpath I had to look up what SDF means in the 3D world ☺
                    I've already tried to use Blender for my courses, but I closed the software almost immediately after opening it. I didn't know how to get started. At the time, I felt more comfortable with Cinema 4D. The only simple and useful "3D-type" stuff I ever did was with AIllustrator... sure, it wasn't really sophisticated 3D, but it was already very good and it allowed me to have illustrations that corresponded to what I wanted to obtain as graphics (with extrusion, bevel,etc.).

                    W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
                    W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

                    S 1 Reply Last reply Reply Quote 0
                    • AyoA Offline
                      Ayo @Subpath
                      last edited by

                      @Subpath said in Adobe has something new related to 3D-Illustration ...:

                      again, you could see how easy it is to 3D modelling this way

                      Looks easy and watching video is easy but mastering Blender is no easy job!

                      1 Reply Last reply Reply Quote 1
                      • S Offline
                        Subpath @B-Vs-V
                        last edited by

                        @Pat

                        i got still a copy of Cinema 4D 11.5
                        but i am out of buying newer Version since
                        they switch to subscription

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

                        1 Reply Last reply Reply Quote 2
                        • S Offline
                          Subpath
                          last edited by Subpath

                          @Ayo, @Pat

                          3D modeling is not an easy task per se. I know that many
                          are afraid of the challenge, Using Blender for 3D modeling.
                          But aside from 3D modeling, Blender has many uses.

                          For example, I built this little scooter with the first version of MagicaCSG.
                          I imported the .ply file into Blender and used Blenders inbuild Freestyle Renderer
                          to render the outer contour as an .SVG vector file. Which i loaded into VectorStyler.
                          The outlines are very messy, but it works. 🙂

                          3D Model in MagicaCSG
                          0_1698754228453_Scooter MSCG.png

                          SVG Output from Blender, is a vector graphics file
                          0_1698754245351_Scooter Outline.png

                          Here a Pic of MagicaCSG its a tiny 3D SDF Modeler
                          from the same guy "Ephtracy" who made Magicavoxel.
                          Its current in development, you have to be a Patreon
                          of it to get a copy. I have no Problem to support him.

                          Pic of MagicaCSG
                          0_1698754456358_MagicaCSG.png

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          1 Reply Last reply Reply Quote 1
                          • S Offline
                            Subpath
                            last edited by Subpath

                            For those who dont fear the Blender Challenge 🙂

                            Well i dont use Blender actually for 3D-Modeling.
                            But i would not fear the challenge so much.

                            Blender goes trough many transformations its now at
                            Version 4.1 many things have changed. Add to this the great
                            help that is avaible with youtube tutorials.

                            Apart form this there is are also a special fork (Version) of Blender
                            which is a bit behind the actual Version but offers all Features.
                            Its call "Bforartist" "Blender for Artist". The goal of this fork is to make
                            Blender easiere to use. They revampe the UI and the make the tasks more
                            mouse orientied.

                            Here the Link to their Website
                            https://www.bforartists.de/

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

                            1 Reply Last reply Reply Quote 2
                            • S Offline
                              Subpath
                              last edited by Subpath

                              A little update:
                              The public alpha of ConjurSDF, the SDF modeling addon
                              for Blender, has now been released.

                              I already mentioned ConjureSDF in a post above.
                              This enables SDF modeling in Blender now.

                              Here a Video

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

                              1 Reply Last reply Reply Quote 4
                              • S Offline
                                Subpath
                                last edited by Subpath

                                Another little update related to MagicaCSG.
                                I asked the developer once about this, but wasn't sure if it
                                would ever be happen. But Womp 3D has it and MagicaCSG
                                will now also get a Text Tool. It is currently in development.

                                The not so good news is that MagicaCSG only runs on PCs.
                                .
                                .
                                Here the Link related to the Text Tool
                                https://mastodon.gamedev.place/@ephtracy/112879220334017884

                                Here the whole MagicaCSG Thread
                                https://mastodon.gamedev.place/tags/magicaCSG

                                Win 11
                                CPU: AMD Ryzen 5 9600X, 6-core.
                                GPU: Nvidia Geforce RTX 5070.

                                1 Reply Last reply Reply Quote 1
                                • S Offline
                                  Subpath
                                  last edited by Subpath

                                  MagicaCSG related, a free version is online

                                  For anyone who like to tried out SDF-Modeling
                                  here is the free Version of MagicaCSG (PC,only).

                                  Its a bit limited features wise. But you can have
                                  fun with it and it is free. Save and load your models
                                  is possible, but no model export as .ply

                                  No install is needed, just unzip the File and start the .exe

                                  Here the Link:
                                  https://ephtracy.github.io/index.html?page=magicacsg
                                  .
                                  .
                                  Here a little scooter i once made in MagicaCSG
                                  in a much older Version
                                  0_1722711716623_Scooter.png

                                  Win 11
                                  CPU: AMD Ryzen 5 9600X, 6-core.
                                  GPU: Nvidia Geforce RTX 5070.

                                  1 Reply Last reply Reply Quote 4
                                  • S Offline
                                    Subpath
                                    last edited by

                                    A Video of the upcoming Text Feature of MagicaCSG
                                    there will only be one font for now because this feature
                                    requires some processing power.

                                    https://mastodon.gamedev.place/@ephtracy/112937856746564156

                                    Win 11
                                    CPU: AMD Ryzen 5 9600X, 6-core.
                                    GPU: Nvidia Geforce RTX 5070.

                                    1 Reply Last reply Reply Quote 2
                                    • S Offline
                                      Subpath
                                      last edited by Subpath

                                      A nice little Update about MagicaCSG, a nice little SDF Modeler
                                      i mentioned in posts above. Even though I don't use it as often these
                                      days, I'm still a Patreon supporter of MagicaCSG.

                                      It supports now TrueType fonts (.TTF) with the latest Update.
                                      This means also you could use Symbol Fonts for creating
                                      patterns with the also build in array functions.

                                      Here a Example i made

                                      0_1768989020635_Flower Symbol.png

                                      0_1768989160865_Symbol Font Pattern.png
                                      .
                                      .
                                      Of course you could also use normal fonts 🙂
                                      0_1768989566125_normal Font.png

                                      Win 11
                                      CPU: AMD Ryzen 5 9600X, 6-core.
                                      GPU: Nvidia Geforce RTX 5070.

                                      1 Reply Last reply Reply Quote 2
                                      • S Offline
                                        Subpath
                                        last edited by Subpath

                                        Some more news about MagicaCSG SDF Modeler,
                                        which also touches on the topic of vector graphics.

                                        The developer is working on basic support
                                        for importing .SVG and .MCSG files for kitbashing.
                                        .
                                        .
                                        I therefore asked him if SVG export (for vector graphics) will be possible.
                                        Adobe's Project Neo already offers this feature.

                                        His answer: "That's not currently planned, but at least Bézier polygons/polylines
                                        will be exportable as SVG in the future."

                                        Here's an image from the Dev how SVG import is going so far.

                                        SVG Import.png

                                        Win 11
                                        CPU: AMD Ryzen 5 9600X, 6-core.
                                        GPU: Nvidia Geforce RTX 5070.

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