Queries Regarding VectorStyler 1.3
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@monsterfox I will add this to the backlog, but not sure if performance can be improved much.
The time is spent on rendering those outlines.
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@VectorStyler Is it possible to add a view mode similar to FreeHand’s—one that removes image quality enhancements and prioritizes speed? The existing pixel mode also lags, and sometimes it’s even more laggy than the normal view mode.
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@monsterfox said in Queries Regarding VectorStyler 1.3:
@VectorStyler Is it possible to add a view mode similar to FreeHand’s—one that removes image quality enhancements and prioritizes speed? The existing pixel mode also lags, and sometimes it’s even more laggy than the normal view mode.
I will think of something before the 1.4 release.
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@VectorStyler Version 1.3 is already quite robust, and it will only grow more powerful with additional features in the future. I’m used to working efficiently by setting up shortcuts and frequently-used shortcut icons. I’ve already configured and put to use almost all the shortcut keys within the reach of my left hand, but I’ve found that they’re still not enough. Just out of curiosity, can the spacebar function as a modifier key? I know no other programs have implemented this, but I have a feeling it’s technically feasible.
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@monsterfox said in Queries Regarding VectorStyler 1.3:
Just out of curiosity, can the spacebar function as a modifier key?
In Windows these keys that input text can cause issues when held down. In these cases, maybe the best is to press/release to flip an option, but that will conflict with shortcuts.
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@monsterfox said in Queries Regarding VectorStyler 1.3:
but occasional lag issues still occur.
The new build contains some stoke rendering speed improvements, let me know if this is better on your machine also.
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@VectorStyler I tested the file I provided, but it still lags. It seems that the improvement is not significant.
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@VectorStyler Following LIXIAO's suggestion today, I turned off the "Show Nodes on Hover" option under Preferences > Selection, then tested moving objects. There was still some lag, but it was noticeably faster than before.
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@VectorStyler I encountered a halftone graphic similar to the one in Floor 13 of this thread again today. I know that the repeater function has been enhanced in previous versions, but I'm not sure if such graphics can be created now. If it is supported, could you provide a video demonstration?
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@monsterfox Which graphics is that ?
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@VectorStyler The original image is a print on a piece of material, which is quite blurry, but the general effect is like this. The difference is that the smallest shapes are rectangles with no tilt at all, while the largest ones are tilted.
It’s easy to create a single strip using the blend effect, but repeating this process and ensuring global coordination is rather cumbersome. If the repeater could support tilt adjustments for both the smallest and largest shapes, this kind of graphic could be created. If possible, please add the rotation adjustment function as well.

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@monsterfox said in Queries Regarding VectorStyler 1.3:
he difference is that the smallest shapes are rectangles with no tilt at all, while the largest ones are tilted.
This can be done with a number variable for the tilt amount and then controlling the variable using the backdrop intensity as a repeater adjustment
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not sure if i understand you right
dont know what the tilt meanmean you something like this ?

then repeater > addional options > Adjustment Geometrys > Edit Adjustment
may be a way
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@Subpath The effect is very similar to the one in your image above, but yours looks more like rotation rather than tilt.
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@VectorStyler Could you provide an operation demonstration,Thank you。
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ok,
had a closer look at your pic
seems that Tilt is the same like "Skew" in Repeater
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forgot the repeater settings
here the pic
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@Subpath Thanks! The effect of your image is quite similar. I'll test out the details tomorrow. There are still plenty of advanced features of the repeater that I haven't mastered yet, so I need to spend some time exploring them.
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Glad it was helpful.
My understanding of the repeater's capabilities is also still quite limited.
I just experiment with it now and then and gradually expand my knowledge.
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@VectorStyler said in Queries Regarding VectorStyler 1.3:
This can be done with a number variable for the tilt amount and then controlling the variable using the backdrop intensity as a repeater adjustment
I've noticed that shape transform parameters (the ones that appear in Properties panel) don't seem to accept number variables as input.
Also, adding a shape effect Transform allows to use number variables as input, but they seem to have no effect.
I don't know if this limitation is intended or not but it would be nice to be able to use number parameters on Transform parameters