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    Queries Regarding VectorStyler 1.3

    Scheduled Pinned Locked Moved Questions and Support
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    • E Offline
      EricP
      last edited by

      @Boldline very well said

      1 Reply Last reply Reply Quote 1
      • M Offline
        monsterfox @Boldline
        last edited by

        @Boldline Thanks for your perspective. I just want to note that it took 4 years to move from version 1.1 to 1.3, and the updates have been as amazing as expected. However, if the updates continue at this pace, it will take 20 years to reach version 2.0—by then, many of us will have already ended our professional careers, which is really regrettable. That’s why I’ve been feeling a bit anxious, and I might have expressed my emotions inappropriately. I apologize to everyone for that.

        BoldlineB 1 Reply Last reply Reply Quote 1
        • S Offline
          Subpath
          last edited by

          Where i miss the relation a bit.

          We're talking about a program that costs $95, not one
          with a monthly subscription fee.

          All previous bug fixes and improvements until now have been free.

          Without wanting to do anyone wrong, I see no real reason to
          complain about the length of the development process.

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

          1 Reply Last reply Reply Quote 3
          • BoldlineB Offline
            Boldline @monsterfox
            last edited by Boldline

            @monsterfox Thank you for expressing your concerns. I get it. Nobody wants to wait twenty years for progress. I confess I still hope we see a companion pixel editor and desktop publishing tool that works alongside VS well before the 20 year mark! Some of the groundwork already in VS might even speed that up. Either way, I am glad VS exists and that it delivers a stronger and more powerful vector editing experience than what I started with years ago.

            I do not have inside info, but based on how fast bugs were fixed and roadmap features were shipped, it feels possible we may not see long strings of versions like 1.7 or 1.8. By the time we hit 1.5 or 1.6, the core features might be finished and the next logical move could be 2.0. At some point everyone needs to decide when VS feels complete enough for full professional use. For me, most of what I need is already in place or can be handled through outside tools. I get almost all my daily work done in 1.3, which is a massive leap from the 2020 beta where I started.

            That said, I still have a list of needs and nice to haves that would make the app even stronger. I am sure you do too. Hopefully the current feature set already covers most of what you rely on. Keeping some perspective, VS is already well ahead of Affinity and plenty of people use Affinity as their main tool!

            I cannot guess how difficult or time consuming the remaining roadmap tasks are, but I hope the updates continue with the same momentum. Without pushing the developer into commitments he does not want to make, and while still leaving room for surprises and his willingness to respond to user requests, it might be worth having more focused conversations soon about which tools and features we see as the top priorities for 1.4. That way @VectorStyler can make his final decisions knowing where we as the community are coming from. As @Subpath mentioned, we've been given so much value already in VS and less has been expected from us. I don't want to look a gift horse in the mouth! I know we're all so grateful to @VectorStyler for his contributions to our vector design careers.

            🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
            Cintiq 27QHD Display and LG Ultra HD Display

            1 Reply Last reply Reply Quote 1
            • M Offline
              monsterfox @VectorStyler
              last edited by

              @VectorStyler Will a halftone effect with dot merging be added to the halftone panel in the future?

              VectorStylerV 1 Reply Last reply Reply Quote 1
              • VectorStylerV Offline
                VectorStyler @monsterfox
                last edited by

                @monsterfox said in Queries Regarding VectorStyler 1.3:

                @VectorStyler Will a halftone effect with dot merging be added to the halftone panel in the future?

                In the case of the first image of this thread:
                The problem is not with dot merging, but with the shape of the halftone. Those halftones (first image) are created in postscript as images. So this exact case will not be added to the halftone panel.

                The second image from this thread might be possible, I have this in the backlog and will try to add it as soon as possible.

                M 1 Reply Last reply Reply Quote 0
                • M Offline
                  monsterfox @VectorStyler
                  last edited by

                  @VectorStyler After upgrading to version 1.3, the program's running speed has been significantly improved compared to version 1.2, but occasional lag issues still occur. This file is a typical example—the extremely large number of nodes in the graphic causes lag when moving objects. I have tested the object-moving function in several programs: Adobe Illustrator runs without any lag; older versions of CorelDRAW have slight lag, while the newer versions suffer from noticeable lag. My primary program at present is FreeHand 9. Despite being released over two decades ago, it still ranks among the most smooth-performing software and shows no lag at all when moving this object. Finally, I tested Inkscape, which has a reputation for lagging. I expected it to be extremely sluggish, but surprisingly, its object-moving speed is even faster than that of VectorStyler.

                  Therefore, I’m curious about why such lag persists despite the upgrades to both my hardware and software. Could it be that VectorStyler’s lag is attributed to its display enhancement features, while FreeHand 9, which lacks such features, runs faster?
                  0_1766243159919_卡.zip

                  VectorStylerV 2 Replies Last reply Reply Quote 2
                  • VectorStylerV Offline
                    VectorStyler @monsterfox
                    last edited by

                    @monsterfox I will add this to the backlog, but not sure if performance can be improved much.

                    The time is spent on rendering those outlines.

                    M 1 Reply Last reply Reply Quote 0
                    • M Offline
                      monsterfox @VectorStyler
                      last edited by

                      @VectorStyler Is it possible to add a view mode similar to FreeHand’s—one that removes image quality enhancements and prioritizes speed? The existing pixel mode also lags, and sometimes it’s even more laggy than the normal view mode.

                      VectorStylerV 1 Reply Last reply Reply Quote 1
                      • VectorStylerV Offline
                        VectorStyler @monsterfox
                        last edited by

                        @monsterfox said in Queries Regarding VectorStyler 1.3:

                        @VectorStyler Is it possible to add a view mode similar to FreeHand’s—one that removes image quality enhancements and prioritizes speed? The existing pixel mode also lags, and sometimes it’s even more laggy than the normal view mode.

                        I will think of something before the 1.4 release.

                        M 1 Reply Last reply Reply Quote 0
                        • M Offline
                          monsterfox @VectorStyler
                          last edited by

                          @VectorStyler Version 1.3 is already quite robust, and it will only grow more powerful with additional features in the future. I’m used to working efficiently by setting up shortcuts and frequently-used shortcut icons. I’ve already configured and put to use almost all the shortcut keys within the reach of my left hand, but I’ve found that they’re still not enough. Just out of curiosity, can the spacebar function as a modifier key? I know no other programs have implemented this, but I have a feeling it’s technically feasible.

                          VectorStylerV 1 Reply Last reply Reply Quote 1
                          • VectorStylerV Offline
                            VectorStyler @monsterfox
                            last edited by

                            @monsterfox said in Queries Regarding VectorStyler 1.3:

                            Just out of curiosity, can the spacebar function as a modifier key?

                            In Windows these keys that input text can cause issues when held down. In these cases, maybe the best is to press/release to flip an option, but that will conflict with shortcuts.

                            1 Reply Last reply Reply Quote 0
                            • VectorStylerV Offline
                              VectorStyler @monsterfox
                              last edited by

                              @monsterfox said in Queries Regarding VectorStyler 1.3:

                              but occasional lag issues still occur.

                              The new build contains some stoke rendering speed improvements, let me know if this is better on your machine also.

                              M 2 Replies Last reply Reply Quote 0
                              • M Offline
                                monsterfox @VectorStyler
                                last edited by

                                @VectorStyler I tested the file I provided, but it still lags. It seems that the improvement is not significant.

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  monsterfox @VectorStyler
                                  last edited by

                                  @VectorStyler Following LIXIAO's suggestion today, I turned off the "Show Nodes on Hover" option under Preferences > Selection, then tested moving objects. There was still some lag, but it was noticeably faster than before.

                                  1 Reply Last reply Reply Quote 1
                                  • M Offline
                                    monsterfox @VectorStyler
                                    last edited by

                                    @VectorStyler I encountered a halftone graphic similar to the one in Floor 13 of this thread again today. I know that the repeater function has been enhanced in previous versions, but I'm not sure if such graphics can be created now. If it is supported, could you provide a video demonstration?

                                    VectorStylerV 1 Reply Last reply Reply Quote 0
                                    • VectorStylerV Offline
                                      VectorStyler @monsterfox
                                      last edited by

                                      @monsterfox Which graphics is that ?

                                      M 1 Reply Last reply Reply Quote 0
                                      • M Offline
                                        monsterfox @VectorStyler
                                        last edited by

                                        @VectorStyler The original image is a print on a piece of material, which is quite blurry, but the general effect is like this. The difference is that the smallest shapes are rectangles with no tilt at all, while the largest ones are tilted.

                                        It’s easy to create a single strip using the blend effect, but repeating this process and ensuring global coordination is rather cumbersome. If the repeater could support tilt adjustments for both the smallest and largest shapes, this kind of graphic could be created. If possible, please add the rotation adjustment function as well.1_1768732123855_mmexport1768731576081.jpg 0_1768732123842_mmexport1768731564823.jpg

                                        VectorStylerV S 2 Replies Last reply Reply Quote 1
                                        • VectorStylerV Offline
                                          VectorStyler @monsterfox
                                          last edited by

                                          @monsterfox said in Queries Regarding VectorStyler 1.3:

                                          he difference is that the smallest shapes are rectangles with no tilt at all, while the largest ones are tilted.

                                          This can be done with a number variable for the tilt amount and then controlling the variable using the backdrop intensity as a repeater adjustment

                                          M E 3 Replies Last reply Reply Quote 0
                                          • S Offline
                                            Subpath @monsterfox
                                            last edited by Subpath

                                            @monsterfox

                                            not sure if i understand you right
                                            dont know what the tilt mean

                                            mean you something like this ?

                                            0_1768738327039_Repeater.png

                                            then repeater > addional options > Adjustment Geometrys > Edit Adjustment
                                            may be a way

                                            0_1768738525164_Adjustment.png
                                            .
                                            .
                                            0_1768738648677_gradient.png

                                            Win 11
                                            CPU: AMD Ryzen 5 9600X, 6-core.
                                            GPU: Nvidia Geforce RTX 5070.

                                            M 1 Reply Last reply Reply Quote 0
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