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    Just a Pattern

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    • S Offline
      Subpath
      last edited by

      Another Variation of it

      Linien-Hexa-circle-3-small.png

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      M 1 Reply Last reply Reply Quote 2
      • M Offline
        monsterfox @Subpath
        last edited by

        @Subpath These graphics look quite unique. I’m curious: can VectorStyler create them at the moment?

        S 1 Reply Last reply Reply Quote 0
        • S Offline
          Subpath @monsterfox
          last edited by Subpath

          @monsterfox

          I think some of the Designs would be possible in Vectorstyler
          all you need is a straight Line, rotate it a bit and copy and repeate it

          But i think it is way easier to do it in Nodebox because one would have more Options
          when you could set single Points and connect those Points with a Line i dont think
          that Vectorstyler could set single points.

          To set single points and connect them its very easy in Nodebox. (Nodebox is free, PC and Mac
          in the mean time there is also a Version for Silicon based Macs )
          All you need is a Path and a Point Node which say how much Points a Path should have.
          This way you could create all kind of Point Patterns and connect them.
          .
          .
          Here how the base Structure is made
          base structure.png
          .
          .

          and here the whole Design
          artist-forum-small-1.png

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

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          • S Offline
            Subpath
            last edited by Subpath

            Some additional notes regarding Points in NodeBox:

            Points serve not only to connect lines or paths.
            They can also be used to specify positions for shapes or designs.

            And since this all is Node-based in Nodebox, it is very easy to replace
            one shape with another or to modify the design.

            Not to forget that Nodebox is a pretty good compainion to Vectorstyler
            NB has .SVG and PDF Export and you could import .SVGs

            Points in NB.png

            Win 11
            CPU: AMD Ryzen 5 9600X, 6-core.
            GPU: Nvidia Geforce RTX 5070.

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            • M Offline
              monsterfox @Subpath
              last edited by

              @Subpath This is a node-based program, which I’m afraid won’t work for me. Just like creating materials in C4D, it requires connecting nodes. This kind of workflow isn’t my strong suit.

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              • S Offline
                Subpath @monsterfox
                last edited by

                @monsterfox

                No problem if it doesn't work for you or isn't a good fit.

                I only use it for specific tasks myself. Creating vector graphics using nodes certainly
                has its merits and its fun to use. I didn't find the basic principles hard to learn—and
                I’m really not the brightest bulb.

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

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                • S Offline
                  Subpath
                  last edited by

                  The design was created using Nodebox (which is free).
                  I tried to copy and scale it within VectorStyler, but I couldn't find
                  a way that produced a good result.

                  However, the coloring was done in VectorStyler—and this is where
                  the "Style Picker Group" feature really shines. The design consists of 80 objects;
                  I created a single stroke, applied a gradient along a path, and then duplicated
                  it until I had 80 copies.

                  Finally, I grouped the design elements and the strokes, and then applied the styles
                  to the whole set using the Style Picker.

                  Curved-Polygon-1-small.png

                  Win 11
                  CPU: AMD Ryzen 5 9600X, 6-core.
                  GPU: Nvidia Geforce RTX 5070.

                  L 1 Reply Last reply Reply Quote 3
                  • L Online
                    Li Xiao @Subpath
                    last edited by

                    @Subpath said in Just a Pattern:

                    I tried to copy and scale it within VectorStyler, but I couldn't find
                    a way that produced a good result.

                    VectorStyler can actually create this. I'll take some time to record a video

                    S 1 Reply Last reply Reply Quote 2
                    • S Offline
                      Subpath @Li Xiao
                      last edited by Subpath

                      @Li-Xiao

                      No problem, just take your time.

                      I’m very interested to see how you solve this—
                      and I imagine other users are, too.

                      In my own attempts, VectorStyler always distorts the shapes being duplicated;
                      maintaining consistent spacing between them also proves to be an issue.

                      Here how the Result looks in Nodebox
                      curved-polygon_NB.png

                      Win 11
                      CPU: AMD Ryzen 5 9600X, 6-core.
                      GPU: Nvidia Geforce RTX 5070.

                      1 Reply Last reply Reply Quote 0
                      • L Online
                        Li Xiao @Subpath
                        last edited by Li Xiao

                        @Subpath said in Just a Pattern:

                        curved-polygon_NB.png

                        This is quite easy, just use the Blend Tool

                        Linien-Hexa-3-3.png

                        This is the specific example I was referring to for the video I plan to record.

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                        • S Offline
                          Subpath @Li Xiao
                          last edited by Subpath

                          @Li-Xiao

                          🙂
                          I wouldnt recommend to take the Blend Tool for the first one.

                          Made a little Tutorial how i made this one which i made in Vectorstyler now
                          Here the Link:
                          https://www.vectorstyler.com/forum/topic/5951/a-little-tutorial-how-i-made-and-colored-the-curved-polygon-in-vectorstyler

                          Deformed-scaling-1-small.png

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          L 1 Reply Last reply Reply Quote 2
                          • L Online
                            Li Xiao @Subpath
                            last edited by

                            @Subpath

                            I first tried duplicating a line along a path with the Repeater it was close, but not quite right. In the end, I used a Grid shape with an Envelope effect. Attached are a brief video demo and the source file for reference.

                            grid.png

                            https://youtu.be/3Pm0DL2eevo

                            https://drive.google.com/file/d/1PXxuUuBCzqWX3qU6mv5T4FR148ZrN8Wa/view?usp=drive_link

                            Envelope.vstyler

                            S 1 Reply Last reply Reply Quote 3
                            • S Offline
                              Subpath @Li Xiao
                              last edited by Subpath

                              @Li-Xiao

                              That’s a really clever solution! 👏
                              I never would have thought of that myself.
                              I love and admire your ideas and your inventiveness.
                              .
                              .

                              It’s clear that this structure could also be replicated in VectorStyler
                              in one way or another.

                              However, I chose NodeBox for this because it allows me to stay as close as possible
                              to the concept of "string art." String art requires nails and a piece of string.

                              In VectorStyler, a piece of string can simply be represented by a straight line. Nails, on
                              the other hand, cannot be implemented there in the same way they can in NodeBox.

                              In NodeBox, there is a "Point" Node for this purpose. This "Point" Node converts vector graphic
                              nodes into coordinates. These coordinates can then be passed to a "Line" Node, creating a string
                              that runs between two nails/Points.

                              All in all, this results in an extremely flexible basic structure that can be used to create a wide variety
                              of string art designs. More or less just like in real life.

                              Incidentally, the number of Nails can be controlled very easily via the Resample node.

                              Nodebox and VectorStyler work together wonderfully. Vector graphics can be easily exchanged
                              via the .SVG format—though Nodebox can also export vector graphics as .PDF files.

                              ksnip_20261031-163232.png

                              ksnip_20261031-163307.png

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

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                              • S Offline
                                Subpath @Subpath
                                last edited by

                                For anyone who is interested here the Nodebox Nodetree
                                for the Base

                                ksnip_20261031-163912.png
                                .
                                .
                                .
                                and the first structure

                                ksnip_20261031-164006.png

                                Win 11
                                CPU: AMD Ryzen 5 9600X, 6-core.
                                GPU: Nvidia Geforce RTX 5070.

                                L 1 Reply Last reply Reply Quote 1
                                • L Online
                                  Li Xiao @Subpath
                                  last edited by

                                  @Subpath Node-based apps can indeed create some very unique patterns through different node combinations, but combining different tools in VectorStyler is also super versatile! It is possible to build this with lines using the Transform tool or the Repeater, but the drawback is that it cannot remain non-destructive. As a result, making tweaks and adjustments isn't quite as convenient as in node-based workflows. Attached is a screenshot demonstrating the Repeater approach.

                                  2026-10-31 09.37.27.png

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                                  • L Online
                                    Li Xiao @Li Xiao
                                    last edited by

                                    It can also be done very quickly using Transform, though it's still a destructive effect.

                                    2026-10-31 10.13.21.png

                                    L S 2 Replies Last reply Reply Quote 1
                                    • L Online
                                      Li Xiao @Li Xiao
                                      last edited by

                                      Generating a circular pattern using the Transform tool is quite straightforward.

                                      2026-10-31 10.34.45.png

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                                      • S Offline
                                        Subpath @Li Xiao
                                        last edited by Subpath

                                        @Li-Xiao

                                        Yes, there are many ways to achieve something like this—or something similar—in VectorStyler.
                                        I would never dispute that.

                                        However, when it comes to the flexibility of node-based vector graphics software,
                                        VectorStyler cannot (yet) keep up.

                                        In NodeBox, every single node—and therefore every parameter—is editable and modifiable
                                        at any time. Furthermore, you can even create your own nodes. All you need is some knowledge
                                        of Python programming—though nowadays, you could likely even use AI to help you build
                                        custom nodes as needed.

                                        John, the administrator of the NodeBox forum, has created a vast library of custom-programmed
                                        nodes that anyone is free to download and use.

                                        Of course, most people probably know that I love VectorStyler, but some things in it can occasionally
                                        be overly cumbersome—and, to make matters worse, only achievable through destructive editing.
                                        This, in turn, somewhat hinders the process of playing around and experimenting.

                                        Just because something is possible doesn’t mean it always makes sense; when in doubt, I choose
                                        the option that I believe offers me the greatest amount of creative freedom.

                                        Win 11
                                        CPU: AMD Ryzen 5 9600X, 6-core.
                                        GPU: Nvidia Geforce RTX 5070.

                                        L 1 Reply Last reply Reply Quote 1
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                                          Li Xiao @Subpath
                                          last edited by

                                          @Subpath NodeBox is indeed great, but VectorStyler is a comprehensive, full-featured vector application something NodeBox can't quite match. For patterns like the one above, with just a slight improvement to the Repeater, it could be done using a single line without needing to expand and trim. This would keep the effect completely non-destructive, making future tweaks and adjustments extremely convenient.

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                                          • S Offline
                                            Subpath @Li Xiao
                                            last edited by

                                            @Li-Xiao

                                            Well, each of us has different reasons for using one tool or another. Personally, I quite
                                            enjoy using a wide variety of programs, as each one can spark different ideas.

                                            VectorStyler doesn’t always make it easy to dive into its more complex features—and I’ll
                                            likely never reach your level of proficiency. That’s not even an ambition of mine.

                                            From my experience with software features that seem confusing or overwhelming at first,
                                            I know that the fog can lift over time. So, let’s just wait and see what the future brings.

                                            Win 11
                                            CPU: AMD Ryzen 5 9600X, 6-core.
                                            GPU: Nvidia Geforce RTX 5070.

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