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    Just a Pattern

    Scheduled Pinned Locked Moved Tutorials
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    • M Offline
      monsterfox @Subpath
      last edited by

      @Subpath These graphics look quite unique. I’m curious: can VectorStyler create them at the moment?

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      • S Offline
        Subpath @monsterfox
        last edited by Subpath

        @monsterfox

        I think some of the Designs would be possible in Vectorstyler
        all you need is a straight Line, rotate it a bit and copy and repeate it

        But i think it is way easier to do it in Nodebox because one would have more Options
        when you could set single Points and connect those Points with a Line i dont think
        that Vectorstyler could set single points.

        To set single points and connect them its very easy in Nodebox. (Nodebox is free, PC and Mac
        in the mean time there is also a Version for Silicon based Macs )
        All you need is a Path and a Point Node which say how much Points a Path should have.
        This way you could create all kind of Point Patterns and connect them.
        .
        .
        Here how the base Structure is made
        base structure.png
        .
        .

        and here the whole Design
        artist-forum-small-1.png

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

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        • S Offline
          Subpath
          last edited by Subpath

          Some additional notes regarding Points in NodeBox:

          Points serve not only to connect lines or paths.
          They can also be used to specify positions for shapes or designs.

          And since this all is Node-based in Nodebox, it is very easy to replace
          one shape with another or to modify the design.

          Not to forget that Nodebox is a pretty good compainion to Vectorstyler
          NB has .SVG and PDF Export and you could import .SVGs

          Points in NB.png

          Win 11
          CPU: AMD Ryzen 5 9600X, 6-core.
          GPU: Nvidia Geforce RTX 5070.

          M 1 Reply Last reply Reply Quote 1
          • M Offline
            monsterfox @Subpath
            last edited by

            @Subpath This is a node-based program, which I’m afraid won’t work for me. Just like creating materials in C4D, it requires connecting nodes. This kind of workflow isn’t my strong suit.

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            • S Offline
              Subpath @monsterfox
              last edited by

              @monsterfox

              No problem if it doesn't work for you or isn't a good fit.

              I only use it for specific tasks myself. Creating vector graphics using nodes certainly
              has its merits and its fun to use. I didn't find the basic principles hard to learn—and
              I’m really not the brightest bulb.

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

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              • S Offline
                Subpath
                last edited by

                The design was created using Nodebox (which is free).
                I tried to copy and scale it within VectorStyler, but I couldn't find
                a way that produced a good result.

                However, the coloring was done in VectorStyler—and this is where
                the "Style Picker Group" feature really shines. The design consists of 80 objects;
                I created a single stroke, applied a gradient along a path, and then duplicated
                it until I had 80 copies.

                Finally, I grouped the design elements and the strokes, and then applied the styles
                to the whole set using the Style Picker.

                Curved-Polygon-1-small.png

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

                L 1 Reply Last reply Reply Quote 3
                • L Online
                  Li Xiao @Subpath
                  last edited by

                  @Subpath said in Just a Pattern:

                  I tried to copy and scale it within VectorStyler, but I couldn't find
                  a way that produced a good result.

                  VectorStyler can actually create this. I'll take some time to record a video

                  S 1 Reply Last reply Reply Quote 2
                  • S Offline
                    Subpath @Li Xiao
                    last edited by Subpath

                    @Li-Xiao

                    No problem, just take your time.

                    I’m very interested to see how you solve this—
                    and I imagine other users are, too.

                    In my own attempts, VectorStyler always distorts the shapes being duplicated;
                    maintaining consistent spacing between them also proves to be an issue.

                    Here how the Result looks in Nodebox
                    curved-polygon_NB.png

                    Win 11
                    CPU: AMD Ryzen 5 9600X, 6-core.
                    GPU: Nvidia Geforce RTX 5070.

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                    • L Online
                      Li Xiao @Subpath
                      last edited by Li Xiao

                      @Subpath said in Just a Pattern:

                      curved-polygon_NB.png

                      This is quite easy, just use the Blend Tool

                      Linien-Hexa-3-3.png

                      This is the specific example I was referring to for the video I plan to record.

                      S 1 Reply Last reply Reply Quote 2
                      • S Offline
                        Subpath @Li Xiao
                        last edited by Subpath

                        @Li-Xiao

                        🙂
                        I wouldnt recommend to take the Blend Tool for the first one.

                        Made a little Tutorial how i made this one which i made in Vectorstyler now
                        Here the Link:
                        https://www.vectorstyler.com/forum/topic/5951/a-little-tutorial-how-i-made-and-colored-the-curved-polygon-in-vectorstyler

                        Deformed-scaling-1-small.png

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

                        L 1 Reply Last reply Reply Quote 2
                        • L Online
                          Li Xiao @Subpath
                          last edited by

                          @Subpath

                          I first tried duplicating a line along a path with the Repeater it was close, but not quite right. In the end, I used a Grid shape with an Envelope effect. Attached are a brief video demo and the source file for reference.

                          grid.png

                          https://youtu.be/3Pm0DL2eevo

                          https://drive.google.com/file/d/1PXxuUuBCzqWX3qU6mv5T4FR148ZrN8Wa/view?usp=drive_link

                          Envelope.vstyler

                          S 1 Reply Last reply Reply Quote 3
                          • S Offline
                            Subpath @Li Xiao
                            last edited by Subpath

                            @Li-Xiao

                            That’s a really clever solution! 👏
                            I never would have thought of that myself.
                            I love and admire your ideas and your inventiveness.
                            .
                            .

                            It’s clear that this structure could also be replicated in VectorStyler
                            in one way or another.

                            However, I chose NodeBox for this because it allows me to stay as close as possible
                            to the concept of "string art." String art requires nails and a piece of string.

                            In VectorStyler, a piece of string can simply be represented by a straight line. Nails, on
                            the other hand, cannot be implemented there in the same way they can in NodeBox.

                            In NodeBox, there is a "Point" Node for this purpose. This "Point" Node converts vector graphic
                            nodes into coordinates. These coordinates can then be passed to a "Line" Node, creating a string
                            that runs between two nails/Points.

                            All in all, this results in an extremely flexible basic structure that can be used to create a wide variety
                            of string art designs. More or less just like in real life.

                            Incidentally, the number of Nails can be controlled very easily via the Resample node.

                            Nodebox and VectorStyler work together wonderfully. Vector graphics can be easily exchanged
                            via the .SVG format—though Nodebox can also export vector graphics as .PDF files.

                            ksnip_20261031-163232.png

                            ksnip_20261031-163307.png

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

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                            • S Offline
                              Subpath @Subpath
                              last edited by

                              For anyone who is interested here the Nodebox Nodetree
                              for the Base

                              ksnip_20261031-163912.png
                              .
                              .
                              .
                              and the first structure

                              ksnip_20261031-164006.png

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

                              L 1 Reply Last reply Reply Quote 1
                              • L Online
                                Li Xiao @Subpath
                                last edited by

                                @Subpath Node-based apps can indeed create some very unique patterns through different node combinations, but combining different tools in VectorStyler is also super versatile! It is possible to build this with lines using the Transform tool or the Repeater, but the drawback is that it cannot remain non-destructive. As a result, making tweaks and adjustments isn't quite as convenient as in node-based workflows. Attached is a screenshot demonstrating the Repeater approach.

                                2026-10-31 09.37.27.png

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                                • L Online
                                  Li Xiao @Li Xiao
                                  last edited by

                                  It can also be done very quickly using Transform, though it's still a destructive effect.

                                  2026-10-31 10.13.21.png

                                  L S 2 Replies Last reply Reply Quote 1
                                  • L Online
                                    Li Xiao @Li Xiao
                                    last edited by

                                    Generating a circular pattern using the Transform tool is quite straightforward.

                                    2026-10-31 10.34.45.png

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                                    • S Offline
                                      Subpath @Li Xiao
                                      last edited by Subpath

                                      @Li-Xiao

                                      Yes, there are many ways to achieve something like this—or something similar—in VectorStyler.
                                      I would never dispute that.

                                      However, when it comes to the flexibility of node-based vector graphics software,
                                      VectorStyler cannot (yet) keep up.

                                      In NodeBox, every single node—and therefore every parameter—is editable and modifiable
                                      at any time. Furthermore, you can even create your own nodes. All you need is some knowledge
                                      of Python programming—though nowadays, you could likely even use AI to help you build
                                      custom nodes as needed.

                                      John, the administrator of the NodeBox forum, has created a vast library of custom-programmed
                                      nodes that anyone is free to download and use.

                                      Of course, most people probably know that I love VectorStyler, but some things in it can occasionally
                                      be overly cumbersome—and, to make matters worse, only achievable through destructive editing.
                                      This, in turn, somewhat hinders the process of playing around and experimenting.

                                      Just because something is possible doesn’t mean it always makes sense; when in doubt, I choose
                                      the option that I believe offers me the greatest amount of creative freedom.

                                      Win 11
                                      CPU: AMD Ryzen 5 9600X, 6-core.
                                      GPU: Nvidia Geforce RTX 5070.

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                                      • L Online
                                        Li Xiao @Subpath
                                        last edited by

                                        @Subpath NodeBox is indeed great, but VectorStyler is a comprehensive, full-featured vector application something NodeBox can't quite match. For patterns like the one above, with just a slight improvement to the Repeater, it could be done using a single line without needing to expand and trim. This would keep the effect completely non-destructive, making future tweaks and adjustments extremely convenient.

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                                        • S Offline
                                          Subpath @Li Xiao
                                          last edited by

                                          @Li-Xiao

                                          Well, each of us has different reasons for using one tool or another. Personally, I quite
                                          enjoy using a wide variety of programs, as each one can spark different ideas.

                                          VectorStyler doesn’t always make it easy to dive into its more complex features—and I’ll
                                          likely never reach your level of proficiency. That’s not even an ambition of mine.

                                          From my experience with software features that seem confusing or overwhelming at first,
                                          I know that the fog can lift over time. So, let’s just wait and see what the future brings.

                                          Win 11
                                          CPU: AMD Ryzen 5 9600X, 6-core.
                                          GPU: Nvidia Geforce RTX 5070.

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                                          • L Online
                                            Li Xiao @Subpath
                                            last edited by

                                            @Subpath
                                            I also enjoy exploring different apps, comparing features, and learning varied workflows. Over the years, I've supported many open-source projects with donations so they can keep evolving and improving. By exploring different tools, I truly believe we can learn from different software ecosystems and advance together.

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