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    update 1.3.019

    Scheduled Pinned Locked Moved Announcements and News
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    • VectorStylerV Offline
      VectorStyler
      last edited by

      VectorStyler 1.3.019 release notes

      • Fixed a bug in EPS file importing
      • Fixed a bug with the Envelope checkbox
      • Fixed bug in super ellipse precision
      • Fixed a bug in SVG exporting with units
      • Fixed bug in scaling inside transformed layers
      • Fixed a stroke overprint issue
      • Fixed a bug in the extended text engine with rotated roman text inside vertical text
      • Fixed a bug in opacity rendering of single clipped objects
      • Added actions to select clone or source objects
      • Added angle constrain mode to drop shadow editing
      • Added copy paste options to the Appearance panel menu
      • Remove empty text frames when merging shapes
      • Option to configure modifier to join selection without removing
      • Block alignment should not align to artboard
      • Do not use multiple sampling while dragging objects in GPU preview mode
      • Use transform each mode when pasting object size
      • Improved cursor rendering on Windows
      • Fixed a bug in large zoom highlight rendering
      • Fixed an NVidia CUDA compatibility issue
      L BoldlineB H 3 Replies Last reply Reply Quote 9
      • L Offline
        Li Xiao @VectorStyler
        last edited by

        @VectorStyler The Windows installer for version 1.3.019 is over 32MB larger than version 1.3.018, whereas the macOS installer size remains roughly the same. What is the reason for this?

        VectorStylerV 1 Reply Last reply Reply Quote 1
        • VectorStylerV Offline
          VectorStyler @Li Xiao
          last edited by

          @Li-Xiao The new NVidia CUDA redistributable (version 13.2) is 92 megabytes.
          The previous version 10.2 was only 15 megabytes.
          Why this difference is not clear, but this is needed to run CUDA code

          1 Reply Last reply Reply Quote 1
          • BoldlineB Offline
            Boldline @VectorStyler
            last edited by

            @VectorStyler Thank you! Great fixes and improvements.

            EPS file is working now. Angle constrain mode in drop shadow is a helpful addition. Love the ability to now copy settings from the appearance panel to another shape so quickly and easily! Thank you as well for making it easier to merge down a design that may have hidden empty text frames

            🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
            Cintiq 27QHD Display and LG Ultra HD Display

            1 Reply Last reply Reply Quote 2
            • debraspicherD Offline
              debraspicher
              last edited by

              Just thinking about it, some of these minor updates would easily be passed as a major update in Affinity. It did give me a chuckle. The continued work that is going into this project is astonishing, honestly.

              Windows 11 Build 26200.7171 (25H2)
              AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
              32GB RAM @ 6000MHz
              PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @150%
              Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

              1 Reply Last reply Reply Quote 4
              • E Offline
                EricP
                last edited by

                @vectorstyler thanks for these quality updates.

                question : is "Fixed a bug in SVG exporting with units" linked to this issue : https://www.vectorstyler.com/forum/topic/5781/copy-paste-between-vs-and-other-applications?_=1779562030212 ?

                If yes, I just tested and I am still seeing the issue.
                if no, I'll just be patient 🙂

                VectorStylerV 1 Reply Last reply Reply Quote 1
                • VectorStylerV Offline
                  VectorStyler @EricP
                  last edited by

                  @EricP No this was a different issue.

                  I was unable to replicate the copy pasting issue, will try it again

                  1 Reply Last reply Reply Quote 0
                  • H Online
                    Honor @VectorStyler
                    last edited by

                    @VectorStyler I tested again with VectorStyler 1.3.019 and macOS Tahoe 26.5 (25F71), but GPU Preview still crashes on my MacBook Pro M1 Pro.

                    I noticed the release notes mention “Do not use multiple sampling while dragging objects in GPU preview mode”, but in my case the crash happens when enabling GPU Preview itself, so the issue still seems to continue on my system.

                    Screen recording: https://imgur.com/a/YtXHEz4

                    I can send the updated crash report and test file by email if needed.

                    VectorStylerV 1 Reply Last reply Reply Quote 1
                    • VectorStylerV Offline
                      VectorStyler @Honor
                      last edited by

                      @Honor said in update 1.3.019:

                      I can send the updated crash report and test file by email if needed.

                      Send these to my email

                      H 1 Reply Last reply Reply Quote 1
                      • H Online
                        Honor @VectorStyler
                        last edited by

                        @VectorStyler I sent test file to your email. Thank you.

                        VectorStylerV 1 Reply Last reply Reply Quote 1
                        • VectorStylerV Offline
                          VectorStyler @Honor
                          last edited by

                          @Honor Got it.
                          I have to test this more

                          1 Reply Last reply Reply Quote 1
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