Using seamless bitmap texture fills?



  • It is a vector program but I would like to use seamless bitmap texture fills for layout purposes. In addition to vector fills whose visibility I can easily turn on and off as needed. For example from photos of real canvas, charcoal, oil and watercolor. What options do I have in Vectorstyler and what is the best way to proceed? Any ideas?


  • administrators

    @creative The only option is to create a tiling pattern style from an imported image object.



  • @creative

    Could you post a picture of what you are looking for ?
    What kind of texture, how editable it should be ?

    "Repper" as an Example is an online app which allow
    pattern styles, you can upload your own bitmap
    (subscription based)

    "Filter forge" is a image manipulation app which works
    with Nodes (one time paid)

    And a very unique Bitmap app is "Black Ink" (on time paid, around 50 €)
    it has a very flexible Node like Layer system where you can develope your
    own Pattern style



  • @Subpath Nothing concrete yet, black ink seems interesting but I have abandoned Windows a long time ago. Photoshop has the Patern view option to generate seamless paterns, but I don't have the latest Photoshop.



  • @creative

    ok , as you are on mac
    dont know if you know " PatternNodes" ?
    where the company call it self " lostminds" 🙂
    this app works also with nodes and offers
    import of Bitmaps too
    here a link
    https://www.lostminds.com/patternodes3/

    i always recommend also "Affinity Designer" for
    Pattern making, because Symbols in AD offers also
    flexible ways of doing this

    you can even use ADs Symmetrie Tool (PixelPersona)
    inside of a Symbol and draw with it