Gradient mesh shape will persist for every other new shape created
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This should be easy to reproduce, just make a shape with a gradient mesh and try to draw another shape, it should redraw the gradient mesh you just created instead of the new shape.
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@Kyriakos Yes, this can be replicated. Will be fixed in the next build.
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@Kyriakos This issue is fixed in build 1.0.025
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@vectoradmin Works fine now, thanks.
I noticed something else with it that might be a problem, after double-clicking inside your mesh to create a new node you need to reselect the newly created node in order to colour it, otherwise the entire shape gets filled and you cannot undo. So it might be better if newly created nodes are already selected so you can immediately adjust their colour without having to re-click them.
*Forgot to add that after accidentally filling the shape with a solid colour it sometimes breaks and creates some weird vectors as such...