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    Brush "live" randomization / variation

    Scheduled Pinned Locked Moved Features and Ideas
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    • H Offline
      Harry @b77
      last edited by

      @b77 said in Brush "live" randomization / variation:

      @Harry Interesting. Can you explain a bit what the 'Tremor' and 'Wiggle' options do exactly?

      According to Inkscape's tutorial Tremor produces anything from slight unevenness to blotches and splotches. Wiggle is the resistance of the paper to the movement of the pen.

      So yes, as @Subpath mentioned this is not the best example here.

      @VectorStyler said in Brush "live" randomization / variation:

      @Harry This is already doable with some work, by creating a new brush shape.

      But it requires more steps, and a new brush content.

      I added this to the backlog.

      In the attached file adjust the random "Seed" parameter of the shape effect on the top-right object (Effects->Edit Shape Effects)

      0_1670309365492_randombrush1.vstyler

      Yes @VectorStyler , but it's not what I meant. i played with the effects already and I think they're great, but they're still some kind of "post production". What I meant is to have brush randomization applied live.

      My idea is similar to @Subpath and @b77 wave forms concept:

      @Subpath said in Brush "live" randomization / variation:

      So maybe we could go one step further and create a way for a Stroke to randomly switch
      between different (self-defined) brushes.

      My concept is as follows:

      Since we are painters or draftsmen, our tools are stylus and mouse. Let's take 2 different brushes from our presets and styles - Brush A for softest stylus pressure (or minimum mouse velocity) and brush B for hardest stylus pressure (or maximum mouse velocity):

      0_1670319697324_4e950a49-91b7-4f5b-819e-14ff37dc2167-image.png

      Everything in between those 2 brushes is a result of "modulator" which changes brush appearance live. "Modulator" should be stylus pressure or mouse velocity dependent.

      Modulator can be for example:

      • blend tool
      • shape effects
      • interpolation
      • randomization
      • variation
      • @VectorStyler 's imagination, etc.

      General purpose should be that effects are aplied live and every stroke is different, even Brush A and Brush B should have little "initial" blending, randomization , roughness etc. to make them different.

      Is it possible? Any other ideas?

      Win 11, XP Pen Deco 01 V2 graphic tablet

      VectorStylerV 2 Replies Last reply Reply Quote 2
      • VectorStylerV Offline
        VectorStyler @Harry
        last edited by

        @Harry said in Brush "live" randomization / variation:

        Everything in between those 2 brushes is a result of "modulator" which changes brush appearance live

        This does not exist in the current version of VS.

        Technically, it could be possible to implement, but some things must be clarified:

        1. From what I see, the "modulation" would vary along the path, based on pressure or some other input.
          This cannot be done with current shape effects.

        2. Also: we have to keep in mind that these brushes are vectors, so would this mean that in case A (soft pressure), the vectors would break into some form of random smaller shapes?

        H 1 Reply Last reply Reply Quote 0
        • VectorStylerV Offline
          VectorStyler @Harry
          last edited by

          @Harry I think this "modulation" along the brush path of some distortion parameter is an interesting idea.
          I added this to the backlog. Some details need to be worked out (ideas are welcome), but I think this could be implemented before version 2 (if not version 1.2).

          H 1 Reply Last reply Reply Quote 0
          • H Offline
            Harry @VectorStyler
            last edited by

            @VectorStyler said in Brush "live" randomization / variation:

            1. Also: we have to keep in mind that these brushes are vectors, so would this mean that in case A (soft pressure), the vectors would break into some form of random smaller shapes?

            Yes, that's the point - to simulate natural brush stroke:

            • soft pressure - low opacity, smaller "particles"
            • hard pressure - stroke is more opaque, more solid, more distorted etc.:

            Examples from Rebelle 5 (one of the best natural stoke simulator in pixel world):

            0_1670326910772_obraz_2022-12-06_124150768.png

            Win 11, XP Pen Deco 01 V2 graphic tablet

            VectorStylerV 1 Reply Last reply Reply Quote 1
            • H Offline
              Harry @VectorStyler
              last edited by

              @VectorStyler said in Brush "live" randomization / variation:

              @Harry I think this "modulation" along the brush path of some distortion parameter is an interesting idea.
              I added this to the backlog. Some details need to be worked out (ideas are welcome), but I think this could be implemented before version 2 (if not version 1.2).

              Glad to read that!

              Win 11, XP Pen Deco 01 V2 graphic tablet

              1 Reply Last reply Reply Quote 1
              • VectorStylerV Offline
                VectorStyler @Harry
                last edited by

                @Harry said in Brush "live" randomization / variation:

                Examples from Rebelle 5 (one of the best natural stoke simulator in pixel world):

                This will be hard to do with vectors only.

                H b77B 2 Replies Last reply Reply Quote 0
                • H Offline
                  Harry @VectorStyler
                  last edited by

                  @VectorStyler said in Brush "live" randomization / variation:

                  @Harry said in Brush "live" randomization / variation:

                  Examples from Rebelle 5 (one of the best natural stoke simulator in pixel world):

                  This will be hard to do with vectors only.

                  I know, but results may be surprisingly good!

                  Krita have some more options for modifiers/modulators i.e. stylus rotation and tilting.
                  They call it sensors. Here is some more info:

                  https://docs.krita.org/en/reference_manual/brushes/brush_settings/tablet_sensors.html

                  Maybe for future development?

                  Win 11, XP Pen Deco 01 V2 graphic tablet

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                  • b77B Offline
                    b77 @VectorStyler
                    last edited by b77

                    @VectorStyler said in Brush "live" randomization / variation:

                    This will be hard to do with vectors only.

                    I don't think Harry meant that VS should strive to imitate natural media brushes
                    accurately like Rebelle does — it's just the random, organic part of the natural
                    brushes that are to be imitated in vectors.

                    As I suggested, picking random brush contours from a "contour table" (similar to
                    wavetables in synths) is one way to achieve this. It's basically stringing them
                    together (with the first and last connecting nodes free to move vertically) and
                    bending them along the brush spine, then maybe overlapping three brushes
                    with different opacities would get you respectably close to the organic quality
                    of bitmap brushes.

                    MacBook Pro (Intel) running Monterey 12.6.4

                    1 Reply Last reply Reply Quote 2
                    • b77B Offline
                      b77 @Subpath
                      last edited by b77

                      @Subpath I downloaded Alchemy but it's so old that it doesn't work on my Mac.

                      MacBook Pro (Intel) running Monterey 12.6.4

                      S 1 Reply Last reply Reply Quote 0
                      • b77B Offline
                        b77
                        last edited by b77

                        Another way would be to have just one brush contour but don't stretch it — instead repeat it but randomize the nodes.
                        Maybe this approach would be faster for "live" drawing.

                        MacBook Pro (Intel) running Monterey 12.6.4

                        1 Reply Last reply Reply Quote 1
                        • S Offline
                          Subpath @b77
                          last edited by Subpath

                          @b77 said in Brush "live" randomization / variation:

                          @Subpath I downloaded Alchemy but it's so old that it doesn't work on my Mac.

                          that, sad to hear, because its a nice little Tool
                          as i wrote works here on Win 10 without any Problem
                          despite that it is from 2010

                          i will create a video to show some Tools of it
                          but this will take yet some time

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            Subpath
                            last edited by Subpath

                            @b77

                            you could try "Webchemy" its a online drawing tool
                            in the style of Alchemy, but have much fewer tools.
                            But a Pull Brush ( you cant define your own Brushes )
                            The Results can be saved as .SVG an PNG.

                            Here the Link
                            https://webchemy.org/

                            0_1670335421195_Webchemy 1.png

                            0_1670335430738_Webchemy 2.png

                            0_1670335472111_Webchemy 3.png

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

                            b77B 1 Reply Last reply Reply Quote 0
                            • b77B Offline
                              b77 @Subpath
                              last edited by b77

                              @Subpath Ouch… Webchemy is rough… 🙂

                              MacBook Pro (Intel) running Monterey 12.6.4

                              S 1 Reply Last reply Reply Quote 0
                              • S Offline
                                Subpath @b77
                                last edited by

                                @b77 said in Brush "live" randomization / variation:

                                @Subpath Ouch… Webchemy is rough… 🙂

                                thats true 🙂

                                Win 11
                                CPU: AMD Ryzen 5 9600X, 6-core.
                                GPU: Nvidia Geforce RTX 5070.

                                1 Reply Last reply Reply Quote 0
                                • H Offline
                                  Harry
                                  last edited by

                                  I found temporary workaround also in the Stroke Width panel's menu - there is "Randomize profile" option. Still it's "post production", not "live" and not exactly what I meant:

                                  0_1670413680008_obraz_2022-12-07_124800004.png

                                  Win 11, XP Pen Deco 01 V2 graphic tablet

                                  VectorStylerV 1 Reply Last reply Reply Quote 1
                                  • VectorStylerV Offline
                                    VectorStyler @Harry
                                    last edited by

                                    @Harry If there are some good inspirations on how such a brush should look like, please upload here or send them to me by email.

                                    1 Reply Last reply Reply Quote 0
                                    • H Offline
                                      Harry
                                      last edited by

                                      Problem is, that I don't know.

                                      Let's say I'd like to design some abstract pattern. I would take "Live random effect brush tool", and I would experiment and look for some inspiration from great and interesting shapes this kind of brush could produce.

                                      Win 11, XP Pen Deco 01 V2 graphic tablet

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                                      • S Offline
                                        Subpath
                                        last edited by Subpath

                                        @b77, @Harry, @VectorStyler

                                        Hi

                                        As a source for inspiration, for modulate Strokes, the painting program
                                        Black Ink came to mind.

                                        "Black Ink" uses a kind of controller nodes to modulate brushes
                                        to set and control random strokes and has a node system for layers.

                                        0_1670593430294_Black-Ink-1.png

                                        Here are some videos

                                        Video about the Brush Controllers:
                                        Black Ink Brush Controllers

                                        Video about Black Inks Layer Nodes:
                                        Black Ink Layer Nodes

                                        Scattering a Brush may also be interesting
                                        her a Video about it
                                        Scattering a Brush with Controllers

                                        Win 11
                                        CPU: AMD Ryzen 5 9600X, 6-core.
                                        GPU: Nvidia Geforce RTX 5070.

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