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    Underperformance and screen lag when working with morphed objects

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    • DanielD Offline
      Daniel
      last edited by Daniel

      This has been a persistent issue in VS since as long as I can remember. When I blend between an object which has an image effect applied and an object without an image effect, it pretty much brings VS to a halt. Moving objects become nearly impossible. I don't know what the solution is, but this is a complete workflow bottleneck for me. I appreciate your thoughts. I think I raised this query a while ago, too. 🙂

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      Work: Windows 11 | Intel i9 14900HS (24 Cores/32 Threads) | GeForce RTX 4070 | 64 GB RAM
      Personal: Windows 11 | Amd Ryzen 9 7950X (16 Core, 32 Threads) | GeForce RTX 3060 | 32 GB RAM

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      • VectorStylerV Offline
        VectorStyler @Daniel
        last edited by

        @Daniel Send me that example file

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