VectorStyler
    • Categories
    • Unread
    • Recent
    • Tags
    • Popular
    • Register
    • Login

    Queries Regarding VectorStyler 1.3

    Scheduled Pinned Locked Moved Questions and Support
    59 Posts 6 Posters 11.5k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • VectorStylerV Offline
      VectorStyler @monsterfox
      last edited by

      @monsterfox said in Queries Regarding VectorStyler 1.3:

      he difference is that the smallest shapes are rectangles with no tilt at all, while the largest ones are tilted.

      This can be done with a number variable for the tilt amount and then controlling the variable using the backdrop intensity as a repeater adjustment

      M E 3 Replies Last reply Reply Quote 0
      • S Offline
        Subpath @monsterfox
        last edited by Subpath

        @monsterfox

        not sure if i understand you right
        dont know what the tilt mean

        mean you something like this ?

        0_1768738327039_Repeater.png

        then repeater > addional options > Adjustment Geometrys > Edit Adjustment
        may be a way

        0_1768738525164_Adjustment.png
        .
        .
        0_1768738648677_gradient.png

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

        M 1 Reply Last reply Reply Quote 0
        • M Online
          monsterfox @Subpath
          last edited by

          @Subpath The effect is very similar to the one in your image above, but yours looks more like rotation rather than tilt.

          S 1 Reply Last reply Reply Quote 0
          • M Online
            monsterfox @VectorStyler
            last edited by

            @VectorStyler Could you provide an operation demonstration,Thank you。

            1 Reply Last reply Reply Quote 0
            • S Offline
              Subpath @monsterfox
              last edited by

              @monsterfox

              ok,
              had a closer look at your pic
              seems that Tilt is the same like "Skew" in Repeater

              0_1768745500481_skew-x.png
              .
              .
              0_1768745548410_adjustment skew.png
              .
              .
              0_1768745588579_Gradient Skew.png

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              1 Reply Last reply Reply Quote 0
              • S Offline
                Subpath
                last edited by

                forgot the repeater settings
                here the pic

                0_1768745836676_Repeater Setting-Skew.png

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

                M 1 Reply Last reply Reply Quote 0
                • M Online
                  monsterfox @Subpath
                  last edited by

                  @Subpath Thanks! The effect of your image is quite similar. I'll test out the details tomorrow. There are still plenty of advanced features of the repeater that I haven't mastered yet, so I need to spend some time exploring them.

                  S 1 Reply Last reply Reply Quote 1
                  • S Offline
                    Subpath @monsterfox
                    last edited by

                    @monsterfox

                    Glad it was helpful.

                    My understanding of the repeater's capabilities is also still quite limited.
                    I just experiment with it now and then and gradually expand my knowledge.

                    Win 11
                    CPU: AMD Ryzen 5 9600X, 6-core.
                    GPU: Nvidia Geforce RTX 5070.

                    1 Reply Last reply Reply Quote 0
                    • E Offline
                      EricP @VectorStyler
                      last edited by

                      @VectorStyler said in Queries Regarding VectorStyler 1.3:

                      This can be done with a number variable for the tilt amount and then controlling the variable using the backdrop intensity as a repeater adjustment

                      I've noticed that shape transform parameters (the ones that appear in Properties panel) don't seem to accept number variables as input.

                      Also, adding a shape effect Transform allows to use number variables as input, but they seem to have no effect.

                      I don't know if this limitation is intended or not but it would be nice to be able to use number parameters on Transform parameters

                      1 Reply Last reply Reply Quote 1
                      • M Online
                        monsterfox @VectorStyler
                        last edited by

                        @VectorStyler I enabled the skew option in the Repeater, but the skew angles of the repeated shapes are very inconsistent and messy—this should be a bug, right?
                        mmexport1769265713623.jpg mmexport1769265715931.jpg
                        倾斜错误.vstyler

                        VectorStylerV 2 Replies Last reply Reply Quote 1
                        • VectorStylerV Offline
                          VectorStyler @monsterfox
                          last edited by

                          @monsterfox I try to find out what can cause this

                          1 Reply Last reply Reply Quote 0
                          • VectorStylerV Offline
                            VectorStyler @monsterfox
                            last edited by

                            @monsterfox said in Queries Regarding VectorStyler 1.3:

                            @VectorStyler I enabled the skew option in the Repeater, but the skew angles of the repeated shapes are very inconsistent and messy—this should be a bug, right?

                            The Skew adjustment was set to Randomized mode in the Geometry Adjusments. You should select Backdrop Content.

                            M 1 Reply Last reply Reply Quote 0
                            • M Online
                              monsterfox @VectorStyler
                              last edited by

                              @VectorStyler 文件破坏.zip This is a corrupted file and it’s not important. It was likely caused by severe lag. I’m attaching this file just to see if you can repair it, and also hoping you can optimize the lag-related issues in the future.

                              VectorStylerV 1 Reply Last reply Reply Quote 1
                              • VectorStylerV Offline
                                VectorStyler @monsterfox
                                last edited by

                                @monsterfox The file cannot be recovered as its saving was not completed.

                                What feature caused the lag?

                                M 2 Replies Last reply Reply Quote 0
                                • M Online
                                  monsterfox @VectorStyler
                                  last edited by

                                  @VectorStyler There are numerous objects here that are all paths with a large number of nodes, and moving them is quite laggy—just like the previous graphics. Such paths can be moved completely without lag in Adobe Illustrator. It seems you haven’t yet figured out a solution for these types of paths. Keep it up!

                                  1 Reply Last reply Reply Quote 0
                                  • M Online
                                    monsterfox @VectorStyler
                                    last edited by

                                    @VectorStyler Here’s a thought regarding corrupted files: is it possible to address these two scenarios?

                                    1. The program crashes during saving due to lag.
                                    ​
                                    2. A sudden power outage occurs while saving.

                                    Both cases can corrupt the file, making it unopenable – the loss can be devastating when dealing with important files.

                                    For these two scenarios, could the save operation be designed to take effect only upon full completion (i.e., the save is recorded only after the entire saving process finishes)? While a minor amount of recent data might be lost in the event of a crash or power outage, the file itself would remain uncorrupted, allowing for partial recovery of the content.

                                    VectorStylerV 1 Reply Last reply Reply Quote 1
                                    • VectorStylerV Offline
                                      VectorStyler @monsterfox
                                      last edited by

                                      @monsterfox said in Queries Regarding VectorStyler 1.3:

                                      could the save operation be designed to take effect only upon full completion

                                      This this is doable. I will open a bug on this and do it as soon as possible.

                                      1 Reply Last reply Reply Quote 0
                                      • First post
                                        Last post