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    Queries Regarding VectorStyler 1.3

    Scheduled Pinned Locked Moved Questions and Support
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    • M Offline
      monsterfox @VectorStyler
      last edited by

      @VectorStyler Following LIXIAO's suggestion today, I turned off the "Show Nodes on Hover" option under Preferences > Selection, then tested moving objects. There was still some lag, but it was noticeably faster than before.

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      • M Offline
        monsterfox @VectorStyler
        last edited by

        @VectorStyler I encountered a halftone graphic similar to the one in Floor 13 of this thread again today. I know that the repeater function has been enhanced in previous versions, but I'm not sure if such graphics can be created now. If it is supported, could you provide a video demonstration?

        VectorStylerV 1 Reply Last reply Reply Quote 0
        • VectorStylerV Offline
          VectorStyler @monsterfox
          last edited by

          @monsterfox Which graphics is that ?

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          • M Offline
            monsterfox @VectorStyler
            last edited by

            @VectorStyler The original image is a print on a piece of material, which is quite blurry, but the general effect is like this. The difference is that the smallest shapes are rectangles with no tilt at all, while the largest ones are tilted.

            It’s easy to create a single strip using the blend effect, but repeating this process and ensuring global coordination is rather cumbersome. If the repeater could support tilt adjustments for both the smallest and largest shapes, this kind of graphic could be created. If possible, please add the rotation adjustment function as well.1_1768732123855_mmexport1768731576081.jpg 0_1768732123842_mmexport1768731564823.jpg

            VectorStylerV S 2 Replies Last reply Reply Quote 1
            • VectorStylerV Offline
              VectorStyler @monsterfox
              last edited by

              @monsterfox said in Queries Regarding VectorStyler 1.3:

              he difference is that the smallest shapes are rectangles with no tilt at all, while the largest ones are tilted.

              This can be done with a number variable for the tilt amount and then controlling the variable using the backdrop intensity as a repeater adjustment

              M E 3 Replies Last reply Reply Quote 0
              • S Offline
                Subpath @monsterfox
                last edited by Subpath

                @monsterfox

                not sure if i understand you right
                dont know what the tilt mean

                mean you something like this ?

                0_1768738327039_Repeater.png

                then repeater > addional options > Adjustment Geometrys > Edit Adjustment
                may be a way

                0_1768738525164_Adjustment.png
                .
                .
                0_1768738648677_gradient.png

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

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                • M Offline
                  monsterfox @Subpath
                  last edited by

                  @Subpath The effect is very similar to the one in your image above, but yours looks more like rotation rather than tilt.

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                  • M Offline
                    monsterfox @VectorStyler
                    last edited by

                    @VectorStyler Could you provide an operation demonstration,Thank you。

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                    • S Offline
                      Subpath @monsterfox
                      last edited by

                      @monsterfox

                      ok,
                      had a closer look at your pic
                      seems that Tilt is the same like "Skew" in Repeater

                      0_1768745500481_skew-x.png
                      .
                      .
                      0_1768745548410_adjustment skew.png
                      .
                      .
                      0_1768745588579_Gradient Skew.png

                      Win 11
                      CPU: AMD Ryzen 5 9600X, 6-core.
                      GPU: Nvidia Geforce RTX 5070.

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                      • S Offline
                        Subpath
                        last edited by

                        forgot the repeater settings
                        here the pic

                        0_1768745836676_Repeater Setting-Skew.png

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

                        M 1 Reply Last reply Reply Quote 0
                        • M Offline
                          monsterfox @Subpath
                          last edited by

                          @Subpath Thanks! The effect of your image is quite similar. I'll test out the details tomorrow. There are still plenty of advanced features of the repeater that I haven't mastered yet, so I need to spend some time exploring them.

                          S 1 Reply Last reply Reply Quote 1
                          • S Offline
                            Subpath @monsterfox
                            last edited by

                            @monsterfox

                            Glad it was helpful.

                            My understanding of the repeater's capabilities is also still quite limited.
                            I just experiment with it now and then and gradually expand my knowledge.

                            Win 11
                            CPU: AMD Ryzen 5 9600X, 6-core.
                            GPU: Nvidia Geforce RTX 5070.

                            1 Reply Last reply Reply Quote 0
                            • E Offline
                              EricP @VectorStyler
                              last edited by

                              @VectorStyler said in Queries Regarding VectorStyler 1.3:

                              This can be done with a number variable for the tilt amount and then controlling the variable using the backdrop intensity as a repeater adjustment

                              I've noticed that shape transform parameters (the ones that appear in Properties panel) don't seem to accept number variables as input.

                              Also, adding a shape effect Transform allows to use number variables as input, but they seem to have no effect.

                              I don't know if this limitation is intended or not but it would be nice to be able to use number parameters on Transform parameters

                              1 Reply Last reply Reply Quote 1
                              • M Offline
                                monsterfox @VectorStyler
                                last edited by

                                @VectorStyler I enabled the skew option in the Repeater, but the skew angles of the repeated shapes are very inconsistent and messy—this should be a bug, right?
                                mmexport1769265713623.jpg mmexport1769265715931.jpg
                                倾斜错误.vstyler

                                VectorStylerV 2 Replies Last reply Reply Quote 1
                                • VectorStylerV Offline
                                  VectorStyler @monsterfox
                                  last edited by

                                  @monsterfox I try to find out what can cause this

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                                  • VectorStylerV Offline
                                    VectorStyler @monsterfox
                                    last edited by

                                    @monsterfox said in Queries Regarding VectorStyler 1.3:

                                    @VectorStyler I enabled the skew option in the Repeater, but the skew angles of the repeated shapes are very inconsistent and messy—this should be a bug, right?

                                    The Skew adjustment was set to Randomized mode in the Geometry Adjusments. You should select Backdrop Content.

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                                    • M Offline
                                      monsterfox @VectorStyler
                                      last edited by

                                      @VectorStyler 文件破坏.zip This is a corrupted file and it’s not important. It was likely caused by severe lag. I’m attaching this file just to see if you can repair it, and also hoping you can optimize the lag-related issues in the future.

                                      VectorStylerV 1 Reply Last reply Reply Quote 1
                                      • VectorStylerV Offline
                                        VectorStyler @monsterfox
                                        last edited by

                                        @monsterfox The file cannot be recovered as its saving was not completed.

                                        What feature caused the lag?

                                        M 2 Replies Last reply Reply Quote 0
                                        • M Offline
                                          monsterfox @VectorStyler
                                          last edited by

                                          @VectorStyler There are numerous objects here that are all paths with a large number of nodes, and moving them is quite laggy—just like the previous graphics. Such paths can be moved completely without lag in Adobe Illustrator. It seems you haven’t yet figured out a solution for these types of paths. Keep it up!

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                                          • M Offline
                                            monsterfox @VectorStyler
                                            last edited by

                                            @VectorStyler Here’s a thought regarding corrupted files: is it possible to address these two scenarios?

                                            1. The program crashes during saving due to lag.
                                            ​
                                            2. A sudden power outage occurs while saving.

                                            Both cases can corrupt the file, making it unopenable – the loss can be devastating when dealing with important files.

                                            For these two scenarios, could the save operation be designed to take effect only upon full completion (i.e., the save is recorded only after the entire saving process finishes)? While a minor amount of recent data might be lost in the event of a crash or power outage, the file itself would remain uncorrupted, allowing for partial recovery of the content.

                                            VectorStylerV 1 Reply Last reply Reply Quote 1
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