confusion about how the style/color picker chooses what color or other attributes to copy and apply to the selected object.
-
I'm still having confusion about how the style/color picker chooses what color or other attributes to copy and apply to the selected object. I often feel like its a crapshoot to get the exact color or style I am clicking on as reference. It works a lot easier on basic designs that do not have objects overtop one another
In this video, I am plainly clicking on a purple shape but the result is a white or gray I am sampling from objects in different stacking orders so I don't know if the style/color picker is prioritizing something higher than lower in that stack of objects. I was assuming it would just select whatever is visible.
It seems like there is a radius out from the spot where the clicker is pressed - where VS is deciding what color or attribute to apply from a range around the selection...
Also, it seems like if I select an object that is inside of a group, and then try to individually change that object color, it does not want to do so at all
Here isa. video for that
-
@Boldline In the first case: is there a gray shape nearby when you click. If there is one, it might be picked up instead of the purple.
I will open a bug on the second case, and try to replicate it.
-
@VectorStyler yes there is a gray shape there next to where I was clicking - so maybe that was what caused it. Wouldn't it make sense to have the picker only sample what is directly being clicked and not a wide radius of information? I have noticed that when I zoom way in to select, I usually get more accurate results than when I click from a normal view range
I emailed you the file I was using in case that helps - thanks!
-
@Boldline I will try to fix the clicking tolerance issue.
-
@Boldline This should be fixed in the 1.2.060 build