Clipping within text ?
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@VectorStyler Right but I was surprised to get such a difference with a change of 0.1 px.
I have to figure out what is the second approach
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@Pat said in Clipping within text ?:
Right but I was surprised to get such a difference with a change of 0.1 px.
I will test this.
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@VectorStyler said in Clipping within text ?:
@Pat > The second approach (with the object role and Shape style) will leave the text editable.
It doesn't work as expected I guess:
before
after
or
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@VectorStyler the easiest would be to (be able to) clip the design into the text
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@VectorStyler VS crashes when I changed the "mode" through the shape panel. I've sent you two crash reports.
I'll send you the file.
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@VectorStyler said in Clipping within text ?:
@Pat The second approach (with the object role and Shape style) will leave the text editable.
Is there a way to undo that later other than going back through the history panel ? Thanks
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@Pat I will try to replicate the shape mode crash. Was this with the clipped blend in the example emailed earlier?
The blend clipping in the text contained a bug (in the blend calculation, when clipped). This is fixed now and the fix will be in the next build (sometime this week).
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@VectorStyler Yes, I think so.
Thanks for the fix & the next release
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@Pat Regarding the text clipping of blend object, these is fixed in the new build, but with one caveat. It might be required to enable the Object -> Content -> Winding Fill for the text object (that is used for clipping) to achieve the desired goal. Some font outlines contain overlapping "holes".
Another solution is to enable the Character panel -> panel menu -> Normalize Glyph for the text. This is also needed for most of the variable fonts that rely on overlapping shapes to create configurable glyphs.
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@VectorStyler Thanks, duly noted
To recall what to do in the future , I'll will save the post