Simple Rotate Question



  • @Igull Shift-rotate basically jumps to 45° fixed quarters/divisions (horizontal, vertical and
    diagonal), not to 12° (or whatever the current rotation angle is) +/- 45°.

    I also suggested that this is a behavior that could be a (non-default) option in Preferences.


  • administrators

    @Igull said in Simple Rotate Question:

    If you create a line, then use the collider tool tool to lock it to another object's angle - then attempt to rotate it using the shift key, it doesn't rotate it through 45/90.

    Yes, in this case it changes the existing rotation angle to 90 degrees.
    A Convert to Curves will flatten the current rotation into the line.



  • @b77 said in Simple Rotate Question:

    I also suggested that this is a behavior that could be a (non-default) option in Preferences.

    Yes, for me, that would be a better option - or even an added modifier - cmd+shift say ??

    Neil


  • administrators

    @b77 said in Simple Rotate Question:

    I also suggested that this is a behavior that could be a (non-default) option in Preferences.

    Added this to the backlog.



  • @Igull If I'm not misunderstanding something, in version 1.1.080
    enabling 'Relative Angle Constrain' in Prefs > Editing Options 1
    does what you (and me) asked for.



  • @b77 said in Simple Rotate Question:

    @Igull If I'm not misunderstanding something, in version 1.1.080
    enabling 'Relative Angle Constrain' in Prefs > Editing Options 1
    does what you (and me) asked for.

    Yes, it does :-). Works fine too !

    However, wouldn't it have been better to just have a modifier key - say cmd+shift (or ctrl+shift for the winfolks) to do relative constrain or just shift to force it to orthogonal ? Having an option in prefs (Settings ??) seems a bit clunky ??

    Just my thought.

    Neil


  • administrators

    @Igull said in Simple Rotate Question:

    wouldn't it have been better to just have a modifier key

    We are a bit overloaded with modifier keys already 😞



  • @Igull said in Simple Rotate Question:

    Yes, it does :-). Works fine too !

    However, wouldn't it have been better to just have a modifier key…

    I would just prefer the 'relative' option to be on by default.

    @Igull You are doing technical drawings, IIRC.

    How many times do you need the fixed step rotation instead
    of the relative?



  • @b77 said in Simple Rotate Question:

    How many times do you need the fixed step rotation instead
    of the relative?

    TBH, that's probably laziness on my part, but having both options available via a modifier key would save me having to use the collision tool to force the object back to orthogonal then use the rotate option - so, simply holding (say) the command key down would be relative - without, would force the object back to orthogonal.

    If it's a binary situation on modifier keys (surely a person can never have sufficient modifier keys LOL), then yes, having relative on by default is probably the better option.

    I fully realise that having more modifiers is creating a stick for Csaba's back, but it makes the delight of using and modifying VS such a great experience - once you have nailed down your own preferences and saved them, what a HUGE time saver it is. I do find myself going back to tweak my settings and improving the experience even more.

    May the fourth be with you 🙂

    Neil



  • @Igull Yes, a modifier for this would be nice. I don't consider it laziness, it's a fast workflow.

    But in my mind Cmd is connected to editing, not transforming an object.
    And it doesn't have a direct equivalent on Windows keyboards.

    @VectorStyler Could Ctrl-Shift for orthogonal rotation work on both Mac and Win?

    Btw…

    alt text

    May the 4th be with you. 🙂


  • administrators

    @b77 said in Simple Rotate Question:

    Could Ctrl-Shift for orthogonal rotation work on both Mac and Win

    Added this to the backlog, I will check if this is possible.



  • @VectorStyler said in Simple Rotate Question:

    @b77 said in Simple Rotate Question:

    Could Ctrl-Shift for orthogonal rotation work on both Mac and Win

    Added this to the backlog, I will check if this is possible.

    Still prefer command on Mac, could use ctrl on PC 'though. Ctrl has never been anything other than contextual on mac - it's also far far away in another galaxy - right on the edge of all the keyboards 🙂

    Neil



  • @b77 said in Simple Rotate Question:

    May the 4th be with you.

    ☺ ☺ ☝