Commit to warp result without merge?
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Is there a way to commit to a warp edit without having to use merge boolean to do so? I had grouped all the wording and distress around it inside the main american football shape and added a warp to it. When I went to ungroup, it altered the warp. If I merge it, VS will freeze because there are so many points.
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@Boldline Convert to curve will do that.
I open a bug on the ungroup issue.
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@VectorStyler ok I'll try that - thank you. I'll also try and replicate the other issue where ungrouping caused the warp to change and record a screen capture