Shape Paint not recognizing inner divisions within overall shape
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Trying out the Shape Paint tool more, it seems like it could successfully replace what "live paint" does in Illustrator.
However when using it in this situation, it was not recognizing the pink strokes I had selected along with the outer green stroke. My expectation was that it would recognize any and all strokes within the selection and each closed space would get highlighted for potentially a different color fill.
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@vectoradmin Would it be possible to have the shape paint tool in the toolbar get automatically selected when someone clicked on "styles>shape paint>create shape paint"? That seems to be the next logical step.
Would it make sense to have the shape paint tool be allowed to be selected first and then used to create a selection around the things it could then be used to fill? So the tool in the toolbar acts the same as "styles>shape paint>create shape paint"?
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File is attached:
0_1641919454044_Horseshoe.vstyler
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@Boldline The problem is that the thin pink lines should intersect with the green line (not just the stroke, but the actual curve).
Moving just a bit the endings of the pink lines can fix the issues.
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I understand I can drag with the shape paint tool to merge sections together - but when I did it in this same example, I was able to only get one portion to fill
/Users/bldneo/Library/Application Support/CleanShot/media/media_c3s3tTCrKw/BLD 2022-01-11 at 11.50.01.png
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@vectoradmin said in Shape Paint not recognizing inner divisions within overall shape:
@Boldline The problem is that the thin pink lines should intersect with the green line (not just the stroke, but the actual curve).
Moving just a bit the endings of the pink lines can fix the issues.Can you clarify more what you mean about the "actual curve"? I am only using strokes in this example and I used the snapping guides when I created it to get the pink stroke to touch the green stroke. The rest of the pink stroke sits underneath the green stroke
The stroke needs to extend beyond where the snapping puts it?
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@Boldline It looks like those top green lines are not exactly straight, so Snap to Object will not position the ending node precisely.
Use Snap to Shape (and disable Snap to Object) for this
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@vectoradmin thanks - Could this also be remedied by increasing the "detect gaps" setting? While I understand why it is happening, trying to think ahead for future use - the less fiddling with exact placement the better. could this be adjusted some by default to compensate for these small discrepancies?
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@Boldline That should work, but it seems that in this case the gap is only applied between endings of open shapes.
I opened a bug on this one.