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    Offset Path Froze While "View Using GPU" is Activated

    Scheduled Pinned Locked Moved Bugs in VectorStyler
    13 Posts 4 Posters 58 Views 3 Watching
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    • VectorStylerV Offline
      VectorStyler @Boldline
      last edited by

      @Boldline

      I noticed today that it's file dependent and not whole system dependent

      Yes, actual all display settings are saved with the file

      BoldlineB 1 Reply Last reply Reply Quote 1
      • BoldlineB Offline
        Boldline @VectorStyler
        last edited by

        @VectorStyler said in Offset Path Froze While "View Using GPU" is Activated:

        Yes, actual all display settings are saved with the file

        I really like that! Is your thought for the user to turn that feature on when they know the project will be intensive? or to wait until it's complex and then start it?

        🍎 macOS Tahoe 26.2, Mac mini (M1, 2020), Chip Apple M1, Memory 16 GB
        Cintiq 27QHD Display and LG Ultra HD Display

        VectorStylerV 1 Reply Last reply Reply Quote 0
        • VectorStylerV Offline
          VectorStyler @Boldline
          last edited by

          @Boldline said in Offset Path Froze While "View Using GPU" is Activated:

          Is your thought for the user to turn that feature on when they know the project will be intensive?

          The GPU based rendering needs more testing as different GPUs may behave differently.
          I will become default somewhere around 1.4

          H 1 Reply Last reply Reply Quote 1
          • H Online
            Honor @VectorStyler
            last edited by

            @VectorStyler
            Good to hear GPU rendering will become default around 1.4.
            Just sharing my current experience in case it's useful for testing on a MacBook Pro M1 Pro, GPU mode actually feels worse than CPU for me. I get freezing and lag, especially when moving objects with blur or transparency applied.
            I was wondering could heavy effects like Gaussian blur, background blur, and glow maybe be among the first things to move to the GPU? They seem to be the effects that slow the computer down the most, but I'm not sure how the rendering pipeline actually works internally. Figma handles things like backdrop blur and glass effects in real time without lag I'd love to see a similar kind of solution in VectorStyler one day.

            Another thing I've been curious about while dragging or transforming objects that have effects applied, would it be possible to show a quick pixel/raster preview that switches back to full vector rendering once the mouse is released? VectorStyler already has Pixel display mode, so I was wondering if something similar could be reused temporarily during drag. Could that help make heavy effect documents feel smoother or would it be tricky to implement?

            VectorStylerV 1 Reply Last reply Reply Quote 1
            • VectorStylerV Offline
              VectorStyler @Honor
              last edited by

              @Honor Most image effects were already on GPU before. because of this in these cases the rendering is not going to get faster with GPU more.
              I will test it more on the M1.

              The pixel preview for dragging would be difficult to add, the only thing that could help is disabling image effects.

              H 1 Reply Last reply Reply Quote 1
              • H Online
                Honor @VectorStyler
                last edited by

                @VectorStyler Interesting that image effects are already on GPU so the slowdown I'm experiencing must be coming from somewhere else in the pipeline. I'll keep an eye on it after the M1 testing to see if anything specific stands out. Thanks for the response

                VectorStylerV 1 Reply Last reply Reply Quote 1
                • VectorStylerV Offline
                  VectorStyler @Honor
                  last edited by VectorStyler

                  @Honor Can you send me a file (to my email) where dragging an object is slow with GPU mode?

                  H 1 Reply Last reply Reply Quote 1
                  • H Online
                    Honor @VectorStyler
                    last edited by

                    @vectorstyler Sent the test file to your email.

                    A side note: this isn't specific to Gaussian Blur on my
                    M1 Pro, dragging any object with any Image Effect applied
                    causes the app to crash in GPU mode. And in general GPU
                    mode performs noticeably slower than CPU mode on my machine
                    which is the opposite of what I'd expect.

                    VectorStylerV 1 Reply Last reply Reply Quote 1
                    • VectorStylerV Offline
                      VectorStyler @Honor
                      last edited by

                      @Honor What is the MacOS version?

                      H 1 Reply Last reply Reply Quote 1
                      • H Online
                        Honor @VectorStyler
                        last edited by

                        @VectorStyler System: MacBook Pro M1 Pro, 16GB RAM, macOS Tahoe 26.3.1 (25D2128)

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