Graphics software for professionals

Interactive and fast

  • Real time direct editing of objects and styles.
  • Image and vector effects can be manipulated directly in the document.
  • Improved tools to edit vectors, text and image.
  • Powerful snapping options to align objects and shapes like collision and formation snapping, guidelines at any angle.
  • Work seamlessly with multiple documents.
  • Multiple views of the same document: edit a symbol reference in one, see changes on the other view.
  • Build a hierarchy of multiple canvases and unlimited artboards in a single document.
  • Use the Properties Panel to quickly edit most frequently needed options.

Vector Illustrations

  • Large number of parametric shapes to start drawing.
  • Real vector brushes that stretch along shapes.
  • Cubic and quadratic curves, smooth and symmetric corners.
  • Corners for any shape and any shape for corners.
  • Powerful nondestructive vector effects to modify your shapes.
  • Style objects with multiple outlines and fills using arrows, caps, dashes, stripes, variable stroke width, colors, rich gradients, tiling patterns or noise fill styles.
  • Mesh gradients and gradients along or across arbitrary shapes.

Image effects for vector graphics

  • Select from a large list of image effects.
  • Apply multiple nondestructive image effects on objects, edit and change their attributes later.
  • Edit image effects interactively to realize the desired effect.
  • Apply image effects as adjustment effects: filtering content behind an object.
  • Import and use complex SVG image effects.

Typography improved

  • Use vector text as shape for objects.
  • Powerful text on path features: interactive shifting along the path.
  • Instantly change the vector text baseline to start a text on path effect.
  • Interactively move and transform individual characters of a text shape.
  • Flow text in multiple frames across multiple artboard and canvases.
  • Embed shapes and styled objects as glyph symbols into the text flow.
  • Powerful text styling: outlines, fills, underlines, OpenType typography.
  • Balance multiple columns of text flow.

Powerful preview and display options

  • Preview in vector, pixel or outline modes.
  • Use split view of two preview modes and slide between quickly.
  • Zoom in to over 1.000.000%.
  • Rotate views to arbitrary angles and draw or edit objects at the viewing angle.
  • Edit the extent of subpixel division to achieve various anti-aliassing effects.
  • Preview colors and gradients in 16-bit or 32-bit precision.

Compatibility and export workflow

  • Import and export popular file formats: SVG, PDF, Postscript, EPS, JPEG, BMP, GIF, PCX, PNG, TGA, TIFF.
  • Import PSD and native AI files: AI files are imported in editable form with all brushes, styles and effects available for change.
  • Create slice areas in the document for export.
  • Setup multiple export formats, resolutions and options for each slice.
  • Export all or selected slices in one step.
  • Save export options with the document and Export Again in a single step.

Editing detail for professionals

  • Unlimited Undo/Redo and History panel.
  • Alternate histories: select which command to redo.
  • Save Undo/Redo information with document, and browse history in newly opened documents.
  • Repeat recent actions with ease.
  • Powerful find/replace of objects, styles and text.
  • Copy/paste object shapes, style transparency mask, image effects and character styles.
  • Create, edit and use Symbols.
  • Override selected style locally for a Symbol.

Customizable application details

  • Select Dark or Light interface mode.
  • Customize size and color of indicators used in interactive editing. For example change the size and color of nodes displayed while editing curves and their tangents.
  • Set scaling factor of the interface for better accessibility.
  • Setup automatic backup options.
  • Customize colors of guidelines, grids and slices.
  • Customize details of object and curve editing.

Setup your own menu structure

  • Customize the application main menu hierarchy.
  • Customize the context menu shown with quick actions when pressing control-click.
  • Create and share custom menu hierarchies.
  • Instantly swap between previously saved menu structures.

Customize shortcuts

  • Customize application shortcuts.
  • Save, share and reuse shortcut files.
  • Instantly swap between previously saved shortcut files.
  • Setup shortcuts specific to a context only. For example, a shortcut can have a different meaning when editing text or when editing curves.

Customize and create new toolboxes

  • Customize the main application toolbox.
  • Create, save and reuse custom toolbox files.
  • Create and use multiple custom toolboxes at the same time with frequent actions.
  • Instantly swap between previously saved custom toolboxes or open toolboxes in separate panel.

Improved Vector Illustration

Extensive list of parametric shapes to start your design

  • Draw and edit: rectangles, ellipses, circles, regular polygons, stars, square stars, gears, spirals, polygonal spirals and super shapes.
  • Draw and edit symmetrigons with arbitrary shaped sides.
  • Edit ellipses and circles to create multiple concentric filled sections.
  • Interactively edit any shape types.
  • Bend the sides of rectangles and regular polygons.
  • Clockwise or counterclockwise shapes.
  • Regular and normalized star shapes of arbitrary number of corners.

Powerful curve editing tools

  • Edit corners of any shapes.
  • Define and use new corner shapes (not just circular or flat).
  • Revert and invert corner shapes.
  • Edit freeform curves by moving control points or dragging the curve.
  • Show curve direction when hovering over the shape.
  • Show start and ending nodes of a curve shape.
  • Edit quadratic and cubic curves of better control.
  • Cut and join at curve intersections automatically.
  • Simplify and smooth out curves using the simplify brush or the simplify action for the whole shape.
  • Convert any shape to curves to freely edit its nodes.

Boolean shape operations

  • Operations on shapes: Merge, Intersect, Union, Exclude, Cut Out, Inside, Outside, Remove Overlaps, Exclude Back and Divide.
  • Normalize shape based on the winding rule.
  • Remove and join at self-intersecting parts.
  • Combine and create complex shapes.
  • Boolean shape operations without stray nodes.
  • Combine shapes directly.
  • Combine shapes with boolean operations nondestructively to edit the original shapes later.
  • Apply boolean operations on group of objects to dynamically create nondestructive combinations.

Vector editing workflow

  • Create and reuse shape styles.
  • Change the shape of multiple objects by using shape styles and editing the styles.
  • Link (reference) the shape of an object from another named reference object.
  • Edit the shape of multiple objects by editing reference object shapes.
  • Create and reuse shape presets everywhere.
  • Convert text to shapes to edit curves.
  • Draw freehand shapes or create curves using the pen tool.
  • Trace vector objects from images.

Powerful vector effects

  • Nondestructive distortion effects applied to object shapes.
  • A shape effects panel creates and manages multiple shape effects applied to a selected object.
  • Edit attributes of shape effects after they are applied.
  • Distort group of objects using mesh and envelope distortions.
  • Bend groups of objects along arbitrary, freely editable shapes.
  • Warp objects into predefined shapes.
  • Apply elastic warp effect to distort objects freely.
  • Create and edit shape effects interactively.

Paint with Brushes

  • Draw variable width outlines using the brush tool.
  • Edit local width of variable width outlines using various tools.
  • Select and paint with real vector brushes.
  • Vector brushes can also have variable width and their width can be adjusted locally at any time.
  • Vector brushes may contain an arbitrary group of objects, distorted and stretched along the painted curve.
  • Vector brushes can contain arbitrary colors or can be tinted and shaded with new colors.
  • Paint with scatter, pattern and bristle brushes.

Modify shapes using effects brushes

  • Paint vector effects over any group of shapes to create custom local effects.
  • Select from up to 13 different vector effect brushes.
  • Apply local twirl, ripple, noise, wave, perturbation, zig-zag to your shapes.
  • Edit brush options by double-clicking on the brush tool icon.
  • Modify object shapes using the Liquify tool.
  • Create and apply shape distortions on a group of objects.

Mesh gradients

  • Create and edit mesh gradients using the interactive mesh gradient tool.
  • Create mesh gradients from arbitrary shapes.
  • Add new nodes to mesh gradients at arbitrary locations.
  • Select the color and opacity of each mesh node interactively.
  • Fast interactive preview of mesh changes.

Powerful Masking Tools

Create complex transparency masks

  • Transparency panel to control and setup transparency masks of objects.
  • Select opacity of objects and layers directly from the panel or the object/layer options view.
  • Select between multiple blend modes.
  • Select and edit any gradient style as a transparency mask.
  • Select and edit any tiling pattern style as a transparency mask.
  • Select and edit any noise fill style as a transparency mask.

Transparency options

  • Edit transparency options of objects and layers in the object/layer options view.
  • Isolated mode: layer or object content is composited independently of background.
  • Knockout mode: select how to composite layer and background.
  • Opacity is shape option.
  • Use layer or object content as a mask for adjustment effects.

Composition modes

  • Select from a list of blending modes.
  • Darken, Multiply, Color Burn, Exp Dard.
  • Lighten, Screen, Color Dodge, Linear Dodge, Exp Light, Extra Light.
  • Overlay, Soft Light, Hard Light, Vivid Light, Linear Light, Pin Light, Hard Mix.
  • Difference, Exclusion, Subtract, Divide, Distance.
  • Hue, Saturation, Color, Luminosity.
  • Color Wash, Color Scale, Geometric.
  • Hard Burn, Hard Dodge, Light Burn, Scale Dark.
  • Logical And, Or, Xor, Nor, Add and Invert.

Transparency mask types

  • Solid color for uniform transparency mask.
  • Gradient of any type for transitions. Gradient shapes are also included.
  • Tiling vector patterns.
  • Noise fill styles (see later in the object tiling section).
  • Mesh gradient as transparency mask to control opacity at arbitrary locations.
  • Arbitrary group of objects or reference to named objects (symbols).

Transparency mask editing

  • Select and edit transparency attributes in the Transparency Panel.
  • Interactively edit transparency gradient tones and shape.
  • Interactively edit tiling vector pattern masks.
  • Browse and select from a large collection of noise types.
  • Edit the mesh transparency type in a similar way as mesh gradients are edited.
  • Edit objects of a transparency group by double-clicking on the preview in the Transparency Panel.
  • Edit reference object (symbol) transparency masks by simply editing the referenced objects.

Powerful workflow for transparency masks.

  • Invert mask and clipping/non-clipping masks.
  • Create named styles or presets from any transparency masks.
  • Reuse transparency mask styles or presets by simply selecting them from the list of transparency type in the panel.
  • Override transparency attributes in symbols.
  • Copy and Paste transparency mask between objects.

Advanced Object Styling

Object fill and outline styling

  • Solid colors selected by various means: numeric, palette, variations, harmonies.
  • Gradient transition with arbitrary shapes.
  • Tiling pattern with content selected from other objects or symbols.
  • Noise fill containing smooth generated noise.
  • Multiple stacked fill and outline attributes in a single object.
  • Separate opacity and transparency mask for fill and outline styling.

Advanced color selection methods

  • Select colors from the color panel by selecting numeric amounts, clicking on the color wheel, or editing hexadecimal color values.
  • Support for multiple color types: Gray, RGB, CMYK, HLS, HSB, HWB, HSI, Lab, LCH.
  • Select between various color wheel types.
  • Select colors from various color palettes. Multiple color palettes can be opened at the same time.
  • Load palettes from files of various formats: ASE, ACV, ACO, CPL, CSV and XML.
  • Show any color palette as a color bar at the margin of the document view.
  • Create Sport and Process colors.

Gradient styles

  • The most extensive set of gradient types available: linear, concentric, conical, spiral, noise.
  • Select gradient attributes from the gradient panel.
  • Edit shape of linear, concentric and conical gradients.
  • Use shapes of reference objects as gradient shapes.
  • Define your own gradient type by saving a custom shaped gradient.
  • Interactively edit the gradient attributes and shape of selected objects.
  • Select color and opacity of gradient stops.
  • Create and reuse gradient styles and presets.
  • Create texture gradients with then noise gradient type.

Tiling pattern styles

  • Fill and outline objects using tiling patterns.
  • Select the content of tiling pattern from reference objects, saved styles or preset.
  • Scale and rotate the direction of the tiling pattern.
  • Select pattern tiling mode from: Boxes, Hexagons, Triangular or Rhomb.
  • Expand tiling pattern into its constituent objects.
  • Edit tiling pattern content in-place or by editing the referenced objects.

Noise styles.

  • Fill and outline objects using various types of generated noise styles.
  • Use the noise panel to select noise style attributes.
  • Edit numeric noise attributes or randomize the noise parameters.
  • Browse noise styles from a long list of randomly generated custom noise styles.

Powerful Outline Options

Outline objects and text

  • Select outline width from the stroke or the properties panel.
  • Outlines can have any of the fill styles: color, gradient pattern, noise.
  • Create and reuse styles or presets from outlines.
  • Select and reuse outline style from reference objects.
  • Gradient on strokes, gradient colors transition along or across an outline, including variable width outlines.

Outline properties

  • Set outline properties in the Stroke Panel.
  • Allow zero width outlines for real hairline at any resolution.
  • Align outlines inside, outside or centered.
  • Shift outlines inside/outside by arbitrary amount.
  • Align dash lengths between cusp nodes.
  • Distort outlines and arrows by shape distortion effects.

Use caps at open or dashed shape ends

  • Use stroke cap ends in open or dashed shapes.
  • Select arbitrarily shaped cap ends.
  • Create new cap shapes from any shape drawn in the document.
  • Select cap shape as a reference to a named object shape. When the object shape is edited, the linked cap shapes are updated automatically.
  • Shift cap end locations along the path.

Add arrowheads to open shapes

  • Select arrowheads at the start and/or end of open shapes.
  • Select arbitrarily shaped arrow heads from the Stroke Panel.
  • Easily create new arrowheads from the shape of selected object.
  • Select arrowheads as a reference to a named object shape. As the object shape is edited, the linked arrowhead shapes are updated automatically.
  • Connect open shaped arrowheads to shape ends automatically.
  • Distort arrowheads also with the shape distortion effects.

Variable width profiles

  • Assign variable width outline to selected objects from the Stroke Panel.
  • Create and reuse width profile styles in the Stroke Panel.
  • Link to width profiles of reference objects.
  • Select width variation function kind: Monotone or Cubic.
  • Edit arbitrary stroke width variation function in a modal view.
  • Use symmetric, reverted and flipped width variation functions.

Object outline workflow

  • Edit outline width profile interactively with the width tool.
  • Modify outline width profile using the stroke width brush tool.
  • Smooth the outline width profile using the width smooth brush tool.
  • Erase nodes from the width profile function using a brush tool.
  • Use the Stroke Width Panel for precise control of variable width outlines.
  • Combine variable width profile attribute with dashed, striped, shifted stroke attributes.

Objects and Layers

Advanced object hierarchy.

  • Create arbitrary layer and object hierarchy in an illustration.
  • Assign names to layers and objects to use them in various contexts (see symbols and object references).
  • Add multiple fill and outline styles to a single object.
  • Assign transparency masks to objects or whole layers.
  • Create clones of objects and modify/remove attributes of clones.
  • Select master of cloned objects.
  • Select cloned properties of object clones.
  • Assign roles to objects and layers to reuse them in various attributes (line transparency masks).

Powerful object and layer options.

  • Clip layers into arbitrary shapes.
  • Lock/unlock and show/hide objects and layers for better workflow.
  • Reference any layer or object as a symbol.
  • Place objects on any of the multiple canvases of a document.
  • Assign color indicators to layers (used in the Layers Panel and in outline preview).
  • Use object or layer content as guideline shapes.
  • Convert layers or objects to images.
  • Create adjustment layers or objects using any image filter.
  • Clip groups by simply assigning a shape to a group.

Extended Layers Panel

  • Edit object and layer hierarchy in the Layers Panel.
  • Select locking and visibility options for multiple objects.
  • Add image effects to selected objects in the Layers Panel.
  • Access advanced commands from the Layers Panel menu.
  • Customize Layers Panel options using the Panel Options command from the panel menu.
  • Open multiple Layers Panel instances pinned to specific document, canvas, or object content.
  • Copy and move content between multiple documents or different parts of the same document using multiple opened Layers Panel instances.
  • Show enlarged preview of an object or layer by double clicking or long pressing its icon.
  • Rename multiple objects or layers by selecting them in the Layers Panel and pasting a text from the clipboard containing names.

Object Style Panel.

  • Use the Object Style Panel to create, edit or remove fill and outline styles from an object.
  • List styles for multiple selected objects.
  • Add new shape or image effects to the selected object.
  • Drag&drop object fills and outlines to change their relative order.
  • Edit the fill and outline attributes of the selected objects.
  • Access advanced commands from the Object Style Panel menu.
  • Apply filters on the colors used in the selected objects.

Find and replace objects, text and styles

  • Use the powerful Find/Replace tool to search, select and change objects or text.
  • Search for objects by their name, assigned selection marker, role, or reference.
  • Search based on attributes using the “More” options if the Find/Replace Panel.
  • Search for object and text using multiple conditions.
  • Search based on object fill or outline properties.
  • Select objects using the search options.
  • Replace found objects with symbols (reference objects).
  • Automatically apply changes to searched objects like setting their fill or outline style, or applying shape or image effects.

Advanced object handling.

  • Assign names multiple selected objects automatically.
  • Assign 9-slicing options for symbols for better scaling control.
  • Expand selected symbol references into local objects.
  • Edit and override style of selected symbol references.
  • Expand groups using boolean shape combinations.
  • Expand linked content into imported objects (PDF, PS, SVG, AI or other files can be linked instead of fully importing).
  • Expand any object outline (including dashes, stripes, variable width profiles) into smooth shapes.
  • Easily search and replace referenced symbols.
  • Create cap, arrow, corner shape, artistic brush, pattern brush, scatter brush, tiling pattern or symbols from selected objects.

Working with Symbols

Advanced symbol creation

  • Any object or layer can become a symbol.
  • Create a new symbol from any object by giving it a name and setting the object role to “Symbol”.
  • Place objects used as symbols on a Reference Canvas for easy access.
  • Edit the content of a symbol by selecting the Reference Canvas containing the symbol and using normal object editing.
  • Access symbols from menus and lists after a an object role is set as “Symbol”.
  • Create symbols as styles using the Symbols Panel.
  • Create non-linked symbols (complete Objects) as presets.

Powerful symbol tools

  • Use a symbol by drag&drop from a Symbols Panel.
  • Use any object as a symbol by drag&drop from the Layers Panel while holding the command key.
  • Expand selected symbol links using the Expand Symbol command.
  • Apply additional shape or image effects to symbols while still reusing the original object.
  • Find and replace objects with symbols using object style or other attributes.

Symbols Panel

  • Use the Symbols Panel to create and manage the collection of symbols in a document.
  • Reference objects are also listed in the Symbols Panel.
  • Drag&drop symbols from the panel into the document.
  • Organize symbols into folders.
  • Assign Style Activation Schemes on symbol folders to create symbol alternates.
  • Export symbols into a vectorStyler specific symbols file (in binary, JSON or XML formats).
  • Update collection of symbols from a previously saved symbol file.

Powerful symbols workflow

  • Use Reference Canvases to create and edit objects that are used as symbols.
  • Use large number of objects as symbols by setting the role of a canvas containing the objects.
  • Link to vectorStyler document files containing objects and symbols to use them.
  • Update symbols from linked documents automatically or manually as the external document file is changed.
  • Use Style Activation Groups to automatically select groups of Symbols and Styles.

Working with Styles

Create reusable styles for object attributes

  • Create styles from most object attributes, fills, outlines, image or shape effects.
  • Styles are used by linking, changes on a style are immediately reflected in the document.
  • Create styles by setting roles for named objects and referencing the style from the objects.
  • Changes on objects with a style role are automatically reflected on objects using the style.
  • Create styles by setting a style role for a Reference Canvas, so that all objects in the canvas are sources of a style.
  • Object names with style roles (or in a Reference Canvas with a style role) automatically show up in lists (fill, outline, transparency, etc.) using that style.

Powerful styling tools

  • Apply a style by drag&drop from the style panel.
  • Copy/Paste styles between objects.
  • Locally override any linked style in symbol instances.
  • Use the style picker tools to pick and apply object styles, object shapes and image effects.
  • Search and replace objects using certain styles.

The Styles Panel

  • Use the styles panel to create, apply and organize your styles.
  • A separate styles panel is used for Character and Paragraph Styles.
  • Symbols are considered to be styles.
  • Reference objects with style roles are also show in the Styles Panel.
  • Assign Style Activation Schemes on style folders to create style alternatives in a single document.
  • Export styles into a vectorStyler specific style format (in binary, JSON or XML formats).
  • Update collection of styles from a previously saved styles file.
  • Organize styles into folders.

Powerful styles workflow

  • Use Style Activation Groups to automatically select style groups.
  • Use Reference Canvases to create and edit objects whose style are reused throughout the document.
  • Define large number of styles by setting the role of a Reference Canvas.
  • Link to vectorStyler document files containing styles (reference or stored).
  • Update styles from linked documents as the document is changed.
  • Change the shape of selected objects by assigning a shape style.
  • Clip a group of objects or a layer inside a shape by selecting a shape style.

Selection and Editing

Selecting objects directly

  • Option to select objects either by intersecting or including marquee.
  • Select object using arbitrary shapes with the lasso tool.
  • Select objects using the magic wand tool based on similar styling.
  • Select and transform individual shapes in composite shapes.
  • Select and transform individual objects in groups.
  • Select and transform content of linked images or graphics.

Advanced selection commands

  • Select objects based on visibility or visible area.
  • Select all below or above the current selection.
  • Select locked or hidden objects.
  • Select objects containing missing links.
  • Select objects based on attribute similarity.
  • Isolate editing inside a group of objects.
  • Draw, Paste or Place objects inside existing objects.

Reusable and automatic selections

  • Define any number named markers (stickers) that can be associated with objects.
  • Select objects with specific markers.
  • Search for objects with specific markers in the Find/Replace command.
  • Save object selections and reselect the same objects later using the Selections Panel.

Powerful object alignment options

  • Use the Alignment Panel to position objects relative to each other.
  • Align objects based on Selection, Stacking or Geometric order.
  • Align to Selection, to Key Object or to Artboard.
  • Align and distribute object reference locations relative to each other.
  • Create custom alignment scheme using the More Options command of the Alignment Panel menu.
  • Align objects sizes: that is resize objects, not just move them.
  • Align objects along a path by moving and rotating.

Improved and extended grids and guidelines

  • Setup multiple grids at arbitrary angle.
  • Grids can be points or lines. Line grids may run in a single direction (according to the angle).
  • Assign grid to an Artboard, a Canvas or the whole Document.
  • Manage the grid from the Grid Panel.
  • Drag and drop guidelines from the ruler.
  • Rotate guidelines to arbitrary angles by selecting them close to the view margin.
  • Snap to rotated guidelines directly.
  • Manage multiple guidelines and guideline groups in the guidelines panel.
  • Create guidelines from objects or layers.

Advanced object snapping

  • Snap to object boundaries when moving or resizing objects.
  • Snap object sizes to other object sizes when resizing objects.
  • Snap to guideline angles when rotating objects.
  • Snap points to object shapes when editing curve nodes or moving objects.
  • Collision snapping multiple arbitrarily shaped objects.
  • Snap to object formations by detecting basic geometric scenarios.

Advanced object positioning tools

  • Use the gap tool to adjust the gap between objects.
  • Use the collision tool to move/rotate objects so they align to curved shapes.
  • Arrange objects in the stacking order using various Arrange commands.
  • Scale, Skew, Rotate and Reflect objects using specialized tools.

Powerful Typography

Advanced typography in a vector app.

  • All of the typographic features and more.
  • Use text and glyphs as shape for objects.
  • Flow text in multiple frames and columns across multiple artboards and canvases.
  • Setup advanced character and paragraph formatting options.
  • Align text to path using advanced options.
  • Use text tools to edit text content, frame links, text on path and character positions.
  • Organize fonts into groups for easy access and improved workflow.

Vector Text as a Shape.

  • Create text as a shape using the Vector Text tool.
  • Easily edit vector text double clocking the shape.
  • Assign multiple fill and outline styles just like any other object.
  • Clip arbitrary group of objects inside a vector text shape while keeping the text editable.
  • Convert the vector text to curves to edit the curves making up the glyphs.
  • Style individual characters or a selection of characters with any object styling attributes.

Flow text in multiple frames

  • Create rectangular text frames using the Frame Tool.
  • Assign any shape to the text frame or edit the shape using the node tool to flow text into arbitrary shapes.
  • Assign styles to the text frame for background fill and frame outline.
  • Flow text into multiple frames.
  • Setup multiple columns and other attributes of a text frame.

Character Options

  • Select Character options using the Character Panel or the Character Style menu command.
  • Select typeface, weight, size, tracking, wordspace, kerning and leading attributes.
  • Select advanced OpenType typographic features like ligatures. Customize subscript and superscript.
  • Automatic spelling and hyphenation.
  • Select underline, overline and strikethrough options using arbitrary outline attributes.
  • Select character background fill and outline styles.
  • Select fill and outline styles, opacity and transparency masks for characters.
  • Apply optical kerning to glyphs.

Paragraph Options

  • Align paragraph text in various directions.
  • Use single or multiple line composer for a paragraph to achieve better typographic results.
  • Select text frame margin overflow mode.
  • Edit the amount of indentation of first, last lines, left and right margins.
  • Create rulers before and after a paragraph using custom outline styles.
  • Specify advanced Drop Capitals options.
  • Select paragraph labeling, numbering or bullets options.
  • Edit spacing rules used in text justification.
  • Setup hyphenation and tab stops rules.

Rich text styling

  • Fill characters with arbitrary fill styles just like vector objects (color, gradient, tiling patterm noise).
  • Assign outlines to characters using all outline options.
  • Create styled background of a selected range of characters that automatically aligns with the characters.
  • Insert arbitrary glyphs, shapes or styled objects as glyphs into the text.
  • Edit details of underline, overline and strikethrough styles in text decorations panel.
  • Use dashes, stripes and variable width in text underline, overline and strikethrough.
  • Create, use and manage Character and Paragraph styles.

Text Frame Options

  • Create and use text frame styles to automatically set the attributes of multiple frames.
  • Align text flow in a frame vertically to top, center, bottom or justified.
  • Set spacing around the frame and between paragraphs inside a text frame.
  • Split the text frame into multiple columns and/or rows with gaps and directions.
  • Balance text flow between multiple columns.
  • Setup baseline alignment options inside a text frame.

Text on Path

  • Align text and flow along arbitrarily shaped objects.
  • Instantly change the shape text baseline into an arbitrary shape using the node tool.
  • Move text along the path using interactive Text on Path tool.
  • Edit the text to path alignment attributes using the Text pn Path Panel or the Text pn Path menu command.
  • Create and reuse various text on path attribute styles.
  • Align multiline text to a path using various rules to achieve better effect.
  • Offset the text along the path and set the distance of the text from the path.

Advanced text tools

  • Create and edit vector text shapes using the vector text tool.
  • Create and edit text flown in frames using the Text Frame tool.
  • Position text along a path interactively using the Text on Path tool.
  • Link text frames or flow text into objects using the Frame Link tool.
  • Position and transform individual characters of both vector and frame text using the Character tool.
  • Insert special characters.
  • Convert punctuations.
  • Use the Typography Panel to select OpenType features.

Powerful glyph management

  • Use the glyph panel to browse and use glyphs and glyph alternates from any font.
  • Drag and drop glyph from the glyph panel into the canvas as shapes.
  • Insert glyph at the current text position by drag&drop or double click of a glyph.
  • Select OpenType alternates of glyphs.
  • Open arbitrary TrueType, OpenType or other font files into new glyph panels.
  • Open SVG font files into new glyph panels.
  • Show object shapes and symbols used as glyphs.

Vector and Color Effects

Advanced tools to change color and shape.

  • Collection of shape distortion effects.
  • Shape distortions are nondestructive, parameters can be changed at any time.
  • Apply multiple shape effects on group of objects.
  • Manage list of stacked shape effects.
  • Edit shape effects interactively in the document or numerically from a panel or modal view.
  • Apply color filters to selected artwork to change colors.
  • Recolor selected artwork using advanced coloring schemes.

Shape Effects

  • Large list of geometric distortion effects.
  • Apply ripple, wave, zigzag, perturbation using noise local variations.
  • Interactive 4-point distortion effect.
  • Create arbitrary distortions using envelope shapes or mesh grids.
  • Create elastic warp effects by moving locations and distorting the artwork accordingly.
  • Bend artwork along a curve using variable width profile.
  • Create and interactively edit variable distance path offsets for selected objects.
  • Create and reuse shape effect styles and presets.

The Shape Effects Panel

  • Add, edit, remove shape effects from the selected objects.
  • Browse the hierarchy of shape effects stacked on the selected object.
  • Edit the parameters of a shape effect.
  • Activate the interactive shape effect editor tool.
  • Activate the shape effect curve editor tool (if applicable for the effect).
  • Toggle outline shape effect mode.
  • Edit shape effect options to control curves are distorted.
  • Toggle the “Rigid Shapes” option to create shape placement effects.

Envelope and Mesh

  • Create and edit envelopes of arbitrary shapes to apply distortions on group of objects.
  • Reuse envelope shapes from reference object shapes.
  • Create and edit mesh grid distortions on a group of objects.
  • Add internal control points to mesh grid curves to achieve better control.
  • Use linear mesh boundaries to create effect variations.
  • Edit 4-point distortions interactively.

Elastic Warp

  • Create and edit “Elastic Warp” effect on group of objects.
  • Elastic warp creates elastic distortions by stretching according to multiple pinned locations.
  • In elastic warp the group members are distorted according to the global elastic mesh distortion.
  • Create and remove arbitrary number of pinned locations in the elastic warp.
  • Rotate elastic warp mesh around any pinned location.

Bending along a curve

  • Bend groups of object around arbitrary curves.
  • Edit the bending curve interactively with the node editor.
  • Create and reuse bending shape styles.
  • Use reference object shapes as bending shapes, linking the bend effect to an editable object shape.
  • Apply variable width stroke profiles to the bending effect to adjust widths locally.
  • Edit the bending effect width profile interactively.
  • Convert the bending effect into a mesh effect.

Color Filters

  • Change colors in selected objects and groups by applying color adjustment filters.
  • Colors are changed destructively and can be further edited as a normal artwork (non-image conversions).
  • Change colors with Curves and Levels filter.
  • Adjust colors using Black and White, Channel Mixer, Color Balance and Hue Adjustment filters.
  • Change vibrance and saturation. Apply the Photo Filter.
  • Mix object colors using the Style Mixer menu commands.

Recolor Artwork

  • Recolor artwork using the “Replace Color” command.
  • Create complex recoloring rules, save and reuse these as presets.
  • Recolor artwork by matching nearest colors to another document or a color palette.
  • Disturb colors randomly using a selected color mode.
  • Recolor artwork using randomized colors or select randomly from a predefined palette.
  • Recolor artwork using colors from a noise type and object locations.

Blend Effect

  • Create blend between two or more objects for smooth transitions.
  • Create and use custom shapes for the blend transition path.
  • Edit the blend shape using the node editor.
  • Set the number of intermediary objects using fixed steps, object distance or color transition smoothness.
  • Adjust the transition function separately for the object shapes and the object style.
  • Edit blend options using the Blend panel or the interactive Blend tool.
  • Use the Blend Map tool to pair nodes of the blended object shapes for finer control of the blend transition.

Contour Effect

  • Create contour effect of arbitrary width around an object.
  • The contour will be a blend between the object style and a selected background style.
  • Use variable width for the contour effect and edit the width profile interactively.
  • Edit contour options using the Contour panel or the interactive Contour tool.

Image Effects

Apply image effects on artwork

  • Large collection of customizable image effects can be applied to artwork.
  • Image effects are nondestructive: keep editing artwork and change effect properties at any time.
  • Can be applied on vectors or images and still retaining all editability.
  • Zoom in or out on image effects, they are rendered at current resolution.
  • Use GPU acceleration for image effects rendering.
  • Edit image effects interactively in the document.
  • Apply multiple image effects on groups of objects.
  • Import/export and use SVG image filters.

The Image Effects Panel

  • Create, edit and manage image effects on selected objects using the Image Effect panel.
  • Create and reuse image effects styles and presets.
  • View and edit detailed attributes of image effects.
  • List and organize stack of image effects applied on the selected objects.
  • Activate interactive image effect attribute and shape editors.
  • Setup opacity and transparency mask of individual image effects.

Image distortion effects

  • Apply geometric distortions as image effects.
  • Distortion effects can be edited interactively in the document.
  • Apply concentric warp effect.
  • Create wave, zigzag, ripple or perturbation effects.
  • Use generated noise as parameter of various distortion effects.

Mesh and other distortions on images

  • Apply and interactively edit 4-point image distortion effects.
  • Create and edit envelope effects as image distortions.
  • Create and edit mesh grid effects as image distortions.
  • Use Elastic Warp effect to distort selected objects and images in an elastic way.
  • Use the Bend effect to bend the selected objects and images along a shape using variable width profiles.

Blur filters

  • Apply blur filters from a large selection of blur types.
  • Supported blur filters: Gaussian, Box, Concentric, Cone, Disc, Motion, Noise, Radial, Wave and Zoom blurs.
  • Edit shape and direction of Gaussian blurs.
  • Edit attributes of all blur types interactively.
  • Adjust blur strength locally using a mask.
  • Edit the shape of Concentric, Cone and Wave blurs.
  • Use Noise blur to create locally varying blurs.

Color filters

  • Apply color filters to create nondestructive color adjustments.
  • Edit color filter properties in the Image Effects panel.
  • Adjust colors using the Black and White, Channel Mixer, Hue Adjustments, Color Balance and Color Map filters.
  • Adjust color tones using the Curves and Levels filters.
  • Use Exposure, Posterize, Solarize, Vibrance, Photo Filter and Contrast filters to create color effects.

Image Generators

  • Generate new images using image generator filters.
  • Apply Brushed Metal image generator on any objects.
  • Create Flare, Lens Flare or StarShine effects.
  • Select from an extensive amount of noise types and variations to generate noise effects.
  • Create and edit turbulence noise.

Stylistic Image Effects

  • Add Brush or Noise effects to existing colors of selected objects.
  • Create Bloom, Haze, Inner or Outer Glow effects.
  • Create Drop Shadows.
  • Create Halftone effects of arbitrary shape.
  • Create Crystalize, Pixelate or Pointilize effects.

SVG Filter Compatibility

  • Import and use SVG filters with SVG documents.
  • Show list of SVG filter compositions in the Image Effects panel.
  • Add standard SVG effects to objects or images.
  • Add SVG effect compositions to objects or images.
  • Export SVG effect compositions into SVG files.
  • Import SVG effect definitions and use these from the Effects menu or the Image Effects panel.

Adjustment Layers and Objects

  • Add adjustment layers with image effects applied to layers below.
  • Add shape to adjustment layers to limit the area of filter application.
  • Use the layer content as a mask for the strength of the adjustment effect.
  • Create an adjustment effect to from object or group of objects with image effects.
  • Use the “Adjustment Layer” and “Content is Mask” attributes of any object or group to create adjustment effects.
  • Shape of objects determines the area of adjustment effect.

New Vector Document

Edit and manage multiple vector documents

  • Create new documents instantly without modal interactions.
  • Create a new document by specifying properties, opening from a template or copying from the clipboard.
  • Revert document to the previously saved state.
  • Save the current canvas into a separate file.
  • Open multiple documents into tabbed or separate views.
  • Open multiple views of the same document to display and edit different parts.

Setup document properties

  • Edit document properties using the Document Setup command.
  • Enable or disable Undo/Redo storage into the document.
  • Select coordinate system direction.
  • Edit storage file format details.
  • Setup document color properties.
  • Setup default document artboard style.
  • Specify default guideline, grid and slice colors for a document.

Add multiple canvases into a single document

  • Create, edit and manage multiple canvases in a single document.
  • A canvas can inherit content from a master canvas for better artwork and design reuse.
  • Organize canvases into a hierarchy for better workflow.
  • Define and use top level canvas containers to organize content.
  • Place your design into canvases under the main Canvas container.
  • Use the Reference canvas container to create canvases for referenced objects, artwork, styles and symbols.
  • Use the Master canvas container to setup master canvases.

Working with artboards

  • Create thousands of artboards or arbitrary size in each canvas.
  • Set rotation of individual artboard at arbitrary angles.
  • Create, move, resize and rotate artboards with the Artboard Tool.
  • Setup grids of automatically generated artboards.
  • Edit size, position, rotation, margins, and fill color of artboards using the Artboard Options command.
  • Arrange existing artboards into a grid.

File Formats and Compatibility

Import from commonly used graphics formats

  • Import PSD files retaining editability of layer hierarchies and adjustment filters.
  • Import actual AI files (not just the PSD stream), retaining high level editability.
  • Import PSD, Postscript and EPS files.
  • Import SVG files including SVG image filters.
  • Import image files with PNG, JPEG, TIFF, BMP, PCX, TGA, GIF, HDR and EXR formats.
  • Insert linked content to vector or image graphics files.

Advanced exporting options

  • Specify advanced export options using the Export command.
  • Export vector to SVG, PDF, EPS or Postscript formats.
  • Export to image file formats: PNG, JPEG, TIFF, BMP, PCX, TGA, GIF.
  • Export to multipage PDF.
  • Setup detailed export options specific to individual file formats.
  • Repeat last file exporting using the Export Again, including slice exporting.
  • Store export options with the document, so that Export Again works after opening a document that has previous exports.

Export slices

  • Create and use export slices to setup automatic exporting of large number of files.
  • Draw, position, resize and rotate export slices using the Slice Tool.
  • Export slices can have arbitrary angles, rotating their content at export.
  • Each canvas can contain multiple export slices of arbitrary position, size and rotation.
  • Assign export slices to artboards, to automatically generate slices based on artboard layout.
  • Export content of all or selected slices using the Export Slices command.

The export slices panel

  • Manage the list of slices of the current canvas using the Slices panel.
  • Assign names to individual slices for labeling and export file naming.
  • Setup file format options for each slice.
  • Add multiple formats and file exports to each slice at arbitrary resolution or options.
  • Enable/disable individual slices.
  • Add a name suffix for the automated export file naming.

System Requirements

Hardware

  • A Mac computer, desktop, laptop or mini, preferably a post 2014 model.
  • Intel Core i5 or i7 with 4 cores and hyper-threading.
  • 2GB minimum for vectorStyler, recommend a system with at least 8GB of memory,
  • vectorStyler makes use of all cores in rendering and processing, so more cores the better.
  • vectorStyler uses the GPU in image filtering using compute interfaces.
  • Metal support by the GPU and hardware is recommended.
  • A large display to take advantage of vectorStyler tools and panels.

Operating System

  • MacOS 10.11 or above is recommended.
  • Metal support is recommended, openGL and openCL are also supported.
  • Network is required for registration.

Input

  • Keyboard and mouse input is default.
  • Use the trackpad to draw and edit objects interactively.
  • Pressure-sensitive tablets are supported for painting and editing.