Starry night : is there a way to achieve this with VS ?
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I'm looking for a way to replicate the look of VS node preview when using the transform tool. I want to get a cartography of some imaginary landscape.
This is the look I'm after. I'm not concerned about getting the lines but more looking for a way to place tiny circles on each node of selected paths.
I've been trying with repeater but there is not (yet) a way to place symbols on arbitrary shapes. The closest I got is with blend tool but it's difficult to get the point match the path nodes coordinates.
Any idea is welcome
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@EricP There is no feature to automate this currently.
One manual way to do this is to enable the Snap to Points and then duplicate the objects manually.
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thanks for quick reply. I knew this was an exotic ask and was hoping someone would come with a creative hack, with all the possibilities of this application.
But thanks, I'll explore more the snapping features
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@EricP I'm not sure, but it's likely feasible. Use the node editing tool to select all nodes of the entire path and separate the nodes (if they exist individually at this point). Delete the unnecessary paths, draw the shape you need, select all nodes, and click the shape sample with the Shape Picker. The effect will be completed at this point.
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@monsterfox oh wow, thanks ! I did not know how to use the shape picker, now I get it with your explanation.
That kinda worked. I think I skipped the step "deleted the un-necessary paths" and the shape sample got positioned at middle distance between 2 nodes.
How would you delete the paths without deleting the nodes ?
(the paths on the picture are duplicate paths, the ones I used to extract the nodes are no longer visible)
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I am unsure if i have figured out what you want.
Could be that I'm lost in translation.But to my understanding you like to place objects (circles)
at the position of a node.If that's the case, then may take a look at Nodebox.
Here's a link to a thread I posted once.
https://www.vectorstyler.com/forum/topic/4119/a-kind-of-patternnodes-for-windows-free-win-mac
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In Nodebox, you can use points as object positions.
You can place different numbers of points on an object's outline. Or import your
Shape as SVG and use the Nodes at the Outline as Position Points for a Shape.Vector objects can be imported and exported as SVG.
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@EricP I have a very convenient method in VectorStyler. I will record a video for your reference when I get back to the computer in 10 days.
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thank you both. What an amazing community
@Subpath I was trying to find a VS approach. Thanks for the NodeBox suggestion.
If you're interested, Cavalry has a built-in approach for this with Duplicator Shape point distribution
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Thank you,
I'm also curious about the VS solutionThanks too for the Cavalry Tip, i know Cavalry and have the free Version installed.
I like to experiment, so i know a bunch of Tools.
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@EricP During the day, I tried disconnecting the node but found that it couldn't strip the node. So I consulted the external support "LI XIAO". Unfortunately, he was just about to go on a business trip, and we can only wait for his return.