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    Affinity Designer vs VectorStyler

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    • K Offline
      Kumr
      last edited by

      Tables and graphs are necessary for my infographic work. Affinity Suite (Publisher) comes to rescue for tables. I copy and paste graphs from Excel and process them as per the client's requirements. Canva can do both, but I doubt they will bring the graphs feature to AD. I am looking forward to VS adding these features one day.

      M1 MacBook Air, 16GB, macOS Sonoma 14.4.1

      S 1 Reply Last reply Reply Quote 1
      • S Offline
        Subpath @Kumr
        last edited by Subpath

        @Kumr

        Because you mentioned tables and graphs, I had a vague
        thought of referring you to β€œcavalry.” I wanted to at least
        mention it.

        Here the Link
        https://cavalry.scenegroup.co/

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

        K 1 Reply Last reply Reply Quote 2
        • K Offline
          Kumr @Subpath
          last edited by

          @Subpath Thank you for the link. I will check this app.

          M1 MacBook Air, 16GB, macOS Sonoma 14.4.1

          S 1 Reply Last reply Reply Quote 1
          • G Offline
            gotanidea @syllie
            last edited by

            @syllie said in Affinity Designer vs VectorStyler:

            @gotanidea But AD can after all these years still not do RTL text. It is laughable. Just think how much of the world population they exclude as potential users by not having this solved.

            AD is disappointing in terms of advanced vector illustration features, but its stability, performance and graphic design tools are on a par with Adobe Illustrator's. AD/ VS have their own strengths and weaknesses.

            1 Reply Last reply Reply Quote 1
            • K Offline
              Kumr @syllie
              last edited by

              @syllie Agree. Language support is a mess in AD. I really struggle when adapting artwork to South Indian languages. I use Amandine (https://amadine.com) by Belight Software, which is hardly a 40mb size app and handles it very well.

              M1 MacBook Air, 16GB, macOS Sonoma 14.4.1

              debraspicherD 1 Reply Last reply Reply Quote 0
              • S Offline
                Subpath @Kumr
                last edited by Subpath

                @Kumr

                just like to add, that "cavalry" is made for procedural vector animation
                ( sometimes called Mograph for vector animation )

                its file saving is a bit unique, instead of saving a file you render it
                to save it. But its also possible to copy a Result as .SVG to the
                Clipboard to use it in a another app. btw you can also render a
                vector animation in lets say 20 single vector files

                its for animation but renders also stills, there is a free version
                its a offline app (but you need a online account) and some
                versions are subscription based

                Win 11
                CPU: AMD Ryzen 5 9600X, 6-core.
                GPU: Nvidia Geforce RTX 5070.

                K 1 Reply Last reply Reply Quote 0
                • debraspicherD Offline
                  debraspicher @Kumr
                  last edited by

                  @Kumr We are more limited on Windows but our options have improved from what they were before, thankfully.

                  Windows 11 Build 26200.7171 (25H2)
                  AMD Ryzen 7 9700X with Gigabyte X870E Aorus Pro Ice
                  32GB RAM @ 6000MHz
                  PNY NVIDIA RTX 5070 Ti 16GB; Display 1: 4K @150%; Display 2: 4K @200%
                  Wacom Intuos Pro L (2025); Wacom Intuos Pro M; Epson ET-8550; Siser Romeo

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                  • K Offline
                    Kumr @Subpath
                    last edited by

                    @Subpath Its interesting app and have potential. With a little patience, it may be possible to accomplish some (or most) of those effects using VS.

                    @debraspicher Yes, VS is evolving.

                    M1 MacBook Air, 16GB, macOS Sonoma 14.4.1

                    S 1 Reply Last reply Reply Quote 2
                    • S Offline
                      Subpath @Kumr
                      last edited by Subpath

                      @Kumr said in Affinity Designer vs VectorStyler:

                      With a little patience, it may be possible to accomplish some (or most) of those effects using VS.

                      of course πŸ™‚

                      VS offers many possibilities to do things, thats is why it is my
                      favorite and main program for vector graphics.

                      The interesting thing about Cavalry was, for me, the way
                      how different parameters can be linked to each other.

                      Win 11
                      CPU: AMD Ryzen 5 9600X, 6-core.
                      GPU: Nvidia Geforce RTX 5070.

                      K 1 Reply Last reply Reply Quote 1
                      • K Offline
                        Kumr @Subpath
                        last edited by

                        @Subpath For all my new projects I'm using VS, slowly moving away from AD. For image editing I am using Pixelmator/Photomator.

                        Cavalry is definitely interesting in that aspect. One more app may be worth checking out in this context is 'Paragraphic' (still in development) by Lostmids, the same company that developed Vectoraster.

                        M1 MacBook Air, 16GB, macOS Sonoma 14.4.1

                        S 1 Reply Last reply Reply Quote 3
                        • S Offline
                          Subpath @Kumr
                          last edited by

                          @Kumr

                          thanks for the tip, also interesting but its Mac only

                          In the next few days I will post a possible solution
                          for Windows users, there is still a bit of work to be done

                          Win 11
                          CPU: AMD Ryzen 5 9600X, 6-core.
                          GPU: Nvidia Geforce RTX 5070.

                          K 1 Reply Last reply Reply Quote 0
                          • K Offline
                            Kumr @Subpath
                            last edited by

                            @Subpath

                            They mentioned that it will be a cross platform app. (https://paragraphic.design)

                            In the next few days I will post a possible solution
                            for Windows users, there is still a bit of work to be done

                            I am on Mac but curious about it. πŸ™‚

                            M1 MacBook Air, 16GB, macOS Sonoma 14.4.1

                            S 1 Reply Last reply Reply Quote 2
                            • S Offline
                              Subpath @Kumr
                              last edited by

                              @Kumr

                              will let you know πŸ™‚

                              Win 11
                              CPU: AMD Ryzen 5 9600X, 6-core.
                              GPU: Nvidia Geforce RTX 5070.

                              1 Reply Last reply Reply Quote 0
                              • BonesB Offline
                                Bones
                                last edited by Bones

                                For myself, one of the primary advantages of Designer over VectorStyler is simply performance. I tend to work with more complex vector work/art, and where Designer works absolutely smooth, VectorStyler lags and stutters.

                                Illustrator, PhotoLine, and Inkscape also perform much better with the same vector files.

                                Of the lot, Designer and (surprisingly) Inkscape work the smoothest on my Windows 10 system (3080 12GB, AMD 7900X, 128GB Ram).

                                Inkscape used to be absolutely terrible. But the latest version works smooth and fast.
                                Dare I say? A tiny bit smoother even than Designer. I can tell now that I work on a 144hz screen.

                                So, between the various apps my experience is that (with the same complex files) InkScape, Illustrator and Designer allow me to work smoothly with those files. Zoomed in, I reluctantly admit that InkScape actually wins (never thought to see the day).

                                And I am talking about a huge difference measured in frames per second. Where Inkscape and Designer feel smooth when dragging groups of items and transforming them (50-60fps or more), VectorStyler hits a framerate of:

                                ...3 frames per second...

                                Illy sits around the 40fps. A tiny bit less smooth to work with.

                                PhotoLine still hits ~20fps (and speeds up to ~40fps when zoomed out), which is workable. And that app is not optimized for vector editing (more meant for high-end image editing).

                                All apps tested with the same SVG file.

                                So while I love VectorStyler's expansive tool set, I'd like to see some dramatic improvements in the performance stakes.

                                I tried all performance settings in VS, including turning on CUDA, multi-threading for all settings... But CUDA only slowed it down to a crawl, and multi-threading didn't really make much of a difference either.

                                Perhaps it is only my particular machine, though, that VectorStyler has issues with. Not sure. I read about other accounts on these forums with similar issues, so I am inclined to think it is something about the core of VS that limits its performance.

                                VectorStylerV 3 Replies Last reply Reply Quote 2
                                • G Offline
                                  gotanidea
                                  last edited by gotanidea

                                  @Bones said in Affinity Designer vs VectorStyler:

                                  For myself, one of the primary advantages of Designer over VectorStyler is simply performance. I tend to work with more complex vector work/art, and where Designer works absolutely smooth, VectorStyler lags and stutters.

                                  Illustrator, PhotoLine, and Inkscape also perform much better with the same vector files.

                                  I've also compared the performances of the vector illustration software with the text below and I believe Inkscape is the most performant one:

                                  Text for performance comparison

                                  To compare their performances, try to add more text into the textbox. For example, type "lorem ipsum dolor sit amet" at the beginning of the text.

                                  1 Reply Last reply Reply Quote 0
                                  • VectorStylerV Offline
                                    VectorStyler @Bones
                                    last edited by

                                    @Bones said in Affinity Designer vs VectorStyler:

                                    Illustrator, PhotoLine, and Inkscape also perform much better with the same vector files.

                                    If you have some vector files with performance issues, please send it to csraba at vectorstyler.com I will try to find out what could cause this.

                                    BonesB 1 Reply Last reply Reply Quote 0
                                    • VectorStylerV Offline
                                      VectorStyler @Bones
                                      last edited by

                                      @Bones said in Affinity Designer vs VectorStyler:

                                      including turning on CUDA,

                                      CUDA will not affect vector rendering speed (it is for image effects).

                                      multi-threading for all settings

                                      These are enabled by default.

                                      I also run tests on vector rendering here (all sorts of Macs and Windows) and I did not notice these issues.

                                      There still are some open issues with text editing (under some conditions as shown in the file attached by @gotanidea) and these will be fixed.

                                      1 Reply Last reply Reply Quote 1
                                      • BonesB Offline
                                        Bones @VectorStyler
                                        last edited by

                                        @VectorStyler I will send you the sample file tomorrow.

                                        @gotanidea Text rendering is a very different kettle of tea testing context.

                                        I tested your test text in various apps. First editing text. Then moving the entire text box.

                                        • Illustrator has no issues whatsoever. Text editing works without lag, and moving the text box is entirely smooth at any zoom setting. Zooming in and out is fast and responsive.

                                        • PhotoLine has no issues with text editing, just like Illustrator. Moving a text box zoomed out also no issues (not as smooth as Illy). Zoomed at medium level moving the text box is a bit laggy. Zoomed in close moving the text is quite snappy again.
                                          Zooming in and out is laggy when a lot of the text is rendered on-screen, though.

                                        • Affinity Designer has no issues whatsoever while editing text. Moving the text box is very laggy at perhaps 2-3 frames per second. Text content cannot keep up with the movement.
                                          Zooming in and out is fast and responsive though.

                                        • Inkscape introduces long delays when editing the text. For a short sentence it may take a few seconds before it updates. Not workable. Moving the box is ever so slightly more responsive than Designer (or about the same).
                                          Zooming in and out is somewhat laggy. Like PhotoLine it stutters more when a large text amount is rendered in the view.

                                        • VectorStyler also introduces a lot of lag during text editing. It takes around a second for a new character to be typed. It is unworkable.
                                          Moving the text box zoomed out is about as fast as Inkscape, but the text is greeked out. Zoomed in a tad to display the actual text halves performance.

                                        Obviously this test is more academic than anything else. Yet it does show a general performance problem within this context with both Inkscape and VectorStyler. At the very least text editing shouldn't be affected that much by text quantity. Not when three other apps have no issues whatsoever with text editing.

                                        G 1 Reply Last reply Reply Quote 3
                                        • G Offline
                                          gotanidea @Bones
                                          last edited by

                                          @Bones said in Affinity Designer vs VectorStyler:

                                          I tested your test text in various apps. First editing text. Then moving the entire text box.

                                          Illustrator has no issues whatsoever. Text editing works without lag, and moving the text box is entirely smooth at any zoom setting. Zooming in and out is fast and responsive.

                                          Thanks for the tests.

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                                          • VectorStylerV Offline
                                            VectorStyler @Bones
                                            last edited by

                                            @Bones There will be improvements in the (near) future for the rendering speed on Windows. Clearly there are problems when large number of gradients are mixed in with vectors.

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