WIP - Testing Blending: not yet a tutorial but soon for beginners
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@Pat
Nice,
looks like a title for the great upcoming VectorStyler TV show
I'm looking forward to it
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WIP ! I'd like to make an axonometric "3D" project and I'm in the process of testing the possibilities of VS. It would be a bit long to explain the steps but in itself nothing very complicated.
The software does slow down a bit but I think that's due to the calculation time for rendering (several artboards, some image and shape effects, blending, different colours to strokes and fills...). Infinite possibilities by changing a single parameter.
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@Pat
nice,
i like the transparent, glass-like effect in the middle
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@Subpath Thanks. I'll come back on this one later.
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I wanted to achieve a realistic neon effect (not just a blur effect applied to a coloured line), for editable text. I achieved this effect by copy-pasting the text outlines (no fill), applying brushes and transparency to the shapes on a dark background (gradient). It's not too successful but I like the overall effect with the Repeater function on each of the shapes (of course, the text in this case is not editable):
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@Pat
looks not that bad too me
how about a make the reflection Light
on the wall more soft/blurry
(only the letter contour)
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@Subpath Thanks but there is still room for improvement. I did apply blur shape effect on two outilles. I need to start differently for this neon effect.
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I wanted to create a complex design with multiple shapes and objects, but I've reached the limit of VS usability in terms of fluidity.
I could have obtained this with the Blend feature but I tested the Envelope option to obtain the first shape and then a transformation with clones for the general organisation.There are a lot of curves and therefore (just guessing) a lot of calculations and unfortunately VS lags too much to continue with this type of graphic.
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Tested the Envelope feature, transforming objects into clones, by varying the shapes and colours. The possibilities are endless; in just a few seconds, various designs can be produced... An alternative to other approaches (e.g. blending)...
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Just one last screenshot once the reference object is created, the rest only takes a few minutes, by varying the positions of the nodes(/handles)... this could be the starting point for various designs... have fun testing all this