Adding More Practical Editable Parametric Shapes to VectorStyler
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I’m impressed by the number of parametric shape options available in Affinity. Like VectorStyler, Affinity provides advanced parametric shapes that remain editable after creation, letting users adjust settings such as corners, sides, radii, and other shape-specific controls.
VectorStyler already has more advanced parametric shape capabilities than Affinity in some areas. That said, I think a few of Affinity’s simpler shape options could still be useful additions to VS. Not all of them are necessary; in my opinion, Heart, Diamond, Triangle, Tear, Trapezoid and Polygon all seem like they would be good additions because of the ability to keep them editable as parametric objects.
Affinity's Parametric Options:

Vectorstyler's Parametric Options:

I don’t want VectorStyler to become cluttered with too many shape tools, and I realize that many of these shapes can already be created fairly quickly with a few clicks. The main advantage, though, is not just creating the shapes. It is the ability to keep them editable as parametric objects and quickly adjust their structure afterward.
So my suggestion is not to add every possible shape, but to consider whether some of the more practical basic parametric shapes from Affinity would make sense as additions to VectorStyler.
I would even consider grouping them more common shapes into a main use set and allow for an option to see the more complex ones as an addition in the contextual menu.Or give the user the option to add the ones they want easy access to in the vertical toolbar
For example, in Affinity they have a detachable part of their contextual menu that allows for editing specifics about the chosen parametric shape. When a parametric shape is created and active, the list of other potential shapes could be in a dropdown from the contextual menu.

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@Boldline I will add this to the backlog, for the future.