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    Transformed stroke & Uniform stroke scaling

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    • B Offline
      B-Vs-V
      last edited by

      Every time I use VS again after a period of inactivity, I feel like I have to relearn everything ☹
      I'd memorised that activating ‘Transformed stroke’ and ‘Uniform stroke scaling’ allowed me to adapt the thickness of the stroke if the object was made bigger or smaller.

      0_1729837437963_b1.jpg

      0_1729837442958_b2.jpg

      W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
      W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

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      • VectorStylerV Offline
        VectorStyler @B-Vs-V
        last edited by

        @Pat The value of the stroke width stays the original, the objects with the stroke are scaled non-destructively.

        But the panel should add the transform, so this might be a bug.

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          B-Vs-V @VectorStyler
          last edited by

          @VectorStyler Ok, thanks!
          I need this functionality to continue with VS, and it seems useful to be able to measure the thickness of the strokes after readjusting the object(s).

          W11 Pro 25H2 - 12th Gen Intel(R) i7-12700K 3.61 GHz - RAM 64 Go - NVIDIA GF GTX 4070 Ti - Intuos - Dell UP3216Q / Eizo ColorEdge
          W11 Pro 25H2 - 12th Gen Intel(R) i7-12700KF 3.60 GHz -RAM 64 Go - NVIDIA GF GTX 3080 - IntuosPro- ProArt PA329C

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