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    Just a Pattern

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    • S Offline
      Subpath
      last edited by Subpath

      This was inspired by "string art"; I wanted to experiment with creating it
      as vector graphics and applying gradients to the individual paths to see
      what kind of patterns would emerge.

      The String Art was made in Nodebox because its very easy to
      create Point/Node Pattern with it.
      https://www.vectorstyler.com/forum/topic/4119/a-kind-of-patternnodes-for-windows-free-win-mac

      The coloring was created in VectorStyler; which allows to create gradients along a path
      and allows them to be applied to the design's paths using the "Style Picker" group function.
      https://www.vectorstyler.com/forum/topic/5851/a-style-picker-tool-feature-and-a-few-strokes

      Linien-Hexa-3-3.png

      Linien-Hexa-3-2.png

      Win 11
      CPU: AMD Ryzen 5 9600X, 6-core.
      GPU: Nvidia Geforce RTX 5070.

      L 1 Reply Last reply Reply Quote 3
      • S Offline
        Subpath
        last edited by

        Another Variation of it

        Linien-Hexa-circle-3-small.png

        Win 11
        CPU: AMD Ryzen 5 9600X, 6-core.
        GPU: Nvidia Geforce RTX 5070.

        M 1 Reply Last reply Reply Quote 2
        • M Offline
          monsterfox @Subpath
          last edited by

          @Subpath These graphics look quite unique. I’m curious: can VectorStyler create them at the moment?

          S 1 Reply Last reply Reply Quote 0
          • S Offline
            Subpath @monsterfox
            last edited by Subpath

            @monsterfox

            I think some of the Designs would be possible in Vectorstyler
            all you need is a straight Line, rotate it a bit and copy and repeate it

            But i think it is way easier to do it in Nodebox because one would have more Options
            when you could set single Points and connect those Points with a Line i dont think
            that Vectorstyler could set single points.

            To set single points and connect them its very easy in Nodebox. (Nodebox is free, PC and Mac
            in the mean time there is also a Version for Silicon based Macs )
            All you need is a Path and a Point Node which say how much Points a Path should have.
            This way you could create all kind of Point Patterns and connect them.
            .
            .
            Here how the base Structure is made
            base structure.png
            .
            .

            and here the whole Design
            artist-forum-small-1.png

            Win 11
            CPU: AMD Ryzen 5 9600X, 6-core.
            GPU: Nvidia Geforce RTX 5070.

            1 Reply Last reply Reply Quote 2
            • S Offline
              Subpath
              last edited by Subpath

              Some additional notes regarding Points in NodeBox:

              Points serve not only to connect lines or paths.
              They can also be used to specify positions for shapes or designs.

              And since this all is Node-based in Nodebox, it is very easy to replace
              one shape with another or to modify the design.

              Not to forget that Nodebox is a pretty good compainion to Vectorstyler
              NB has .SVG and PDF Export and you could import .SVGs

              Points in NB.png

              Win 11
              CPU: AMD Ryzen 5 9600X, 6-core.
              GPU: Nvidia Geforce RTX 5070.

              M 1 Reply Last reply Reply Quote 1
              • M Offline
                monsterfox @Subpath
                last edited by

                @Subpath This is a node-based program, which I’m afraid won’t work for me. Just like creating materials in C4D, it requires connecting nodes. This kind of workflow isn’t my strong suit.

                S 1 Reply Last reply Reply Quote 1
                • S Offline
                  Subpath @monsterfox
                  last edited by

                  @monsterfox

                  No problem if it doesn't work for you or isn't a good fit.

                  I only use it for specific tasks myself. Creating vector graphics using nodes certainly
                  has its merits and its fun to use. I didn't find the basic principles hard to learn—and
                  I’m really not the brightest bulb.

                  Win 11
                  CPU: AMD Ryzen 5 9600X, 6-core.
                  GPU: Nvidia Geforce RTX 5070.

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    Subpath
                    last edited by

                    The design was created using Nodebox (which is free).
                    I tried to copy and scale it within VectorStyler, but I couldn't find
                    a way that produced a good result.

                    However, the coloring was done in VectorStyler—and this is where
                    the "Style Picker Group" feature really shines. The design consists of 80 objects;
                    I created a single stroke, applied a gradient along a path, and then duplicated
                    it until I had 80 copies.

                    Finally, I grouped the design elements and the strokes, and then applied the styles
                    to the whole set using the Style Picker.

                    Curved-Polygon-1-small.png

                    Win 11
                    CPU: AMD Ryzen 5 9600X, 6-core.
                    GPU: Nvidia Geforce RTX 5070.

                    L 1 Reply Last reply Reply Quote 3
                    • L Online
                      Li Xiao @Subpath
                      last edited by

                      @Subpath said in Just a Pattern:

                      I tried to copy and scale it within VectorStyler, but I couldn't find
                      a way that produced a good result.

                      VectorStyler can actually create this. I'll take some time to record a video

                      S 1 Reply Last reply Reply Quote 2
                      • S Offline
                        Subpath @Li Xiao
                        last edited by Subpath

                        @Li-Xiao

                        No problem, just take your time.

                        I’m very interested to see how you solve this—
                        and I imagine other users are, too.

                        In my own attempts, VectorStyler always distorts the shapes being duplicated;
                        maintaining consistent spacing between them also proves to be an issue.

                        Here how the Result looks in Nodebox
                        curved-polygon_NB.png

                        Win 11
                        CPU: AMD Ryzen 5 9600X, 6-core.
                        GPU: Nvidia Geforce RTX 5070.

                        1 Reply Last reply Reply Quote 0
                        • L Online
                          Li Xiao @Subpath
                          last edited by Li Xiao

                          @Subpath said in Just a Pattern:

                          curved-polygon_NB.png

                          This is quite easy, just use the Blend Tool

                          Linien-Hexa-3-3.png

                          This is the specific example I was referring to for the video I plan to record.

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