<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Not a feature idea: Just something to be aware of - Blend2D Vector Engine is supremely fast]]></title><description><![CDATA[<p dir="auto"><a href="https://blend2d.com/" rel="nofollow ugc">https://blend2d.com/</a> - Blend2D engine is an open source, permissive Zlib licensed vector rendering engine. What's unique about it is that it is blazingly fast (I tried it in a sandbox) and is very optimised for multithread performance, but does not need GPUs. I've suggested Inkscape to ditch ageing Cairo and adopt it. Just a project to be aware of if you're not already.</p>
<p dir="auto">Performance benchmarks are here: <a href="https://blend2d.com/performance.html" rel="nofollow ugc">https://blend2d.com/performance.html</a> - It compares very well against others such as Skia and Cairo.</p>
]]></description><link>https://www.vectorstyler.com/forum/topic/5961/not-a-feature-idea-just-something-to-be-aware-of-blend2d-vector-engine-is-supremely-fast</link><generator>RSS for Node</generator><lastBuildDate>Wed, 28 Oct 2026 17:25:47 GMT</lastBuildDate><atom:link href="https://www.vectorstyler.com/forum/topic/5961.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 28 Oct 2026 14:11:29 GMT</pubDate><ttl>60</ttl></channel></rss>