<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[&quot;View Using GPU&quot; mode seems to affect the level of anti-aliasing]]></title><description><![CDATA[<p dir="auto">"View Using GPU" mode is working a LOT better now in the recent Build 22 release. I have not noticed any crashes like before.</p>
<p dir="auto">I am noticing a couple new problems:</p>
<p dir="auto">When I activate "View Using GPU", the <a href="https://cleanshot.com/share/4JxkpnXz" rel="nofollow ugc">resolution loses some of the anti-aliasing and everything looks a little too sharp.</a></p>
<p dir="auto">The other issue occurs if I zoom in too close to an object I am editing, sometimes the canvas board itself (not the artboard that I'm aware of) will flash to white from the dark gray it usually is in my setup. When I click and drag a node, the canvas will turn white for as long as I am in the action of clicking and dragging</p>
<p dir="auto">I don't have a video of this and it's not happening all the time. I tried it now and Im not having that issue. When it happens again I will update this thread with an video</p>
]]></description><link>https://www.vectorstyler.com/forum/topic/5889/view-using-gpu-mode-seems-to-affect-the-level-of-anti-aliasing</link><generator>RSS for Node</generator><lastBuildDate>Tue, 04 Aug 2026 19:17:50 GMT</lastBuildDate><atom:link href="https://www.vectorstyler.com/forum/topic/5889.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 03 Aug 2026 17:59:02 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to &quot;View Using GPU&quot; mode seems to affect the level of anti-aliasing on Mon, 03 Aug 2026 21:11:17 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/forum/user/vectorstyler" aria-label="Profile: VectorStyler">@<bdi>VectorStyler</bdi></a> said in <a href="/forum/post/33777">"View Using GPU" mode seems to affect the level of anti-aliasing</a>:</p>
<blockquote>
<p dir="auto">I will test the zoomed in mode</p>
</blockquote>
<p dir="auto"><a href="https://cleanshot.com/share/K9y8R7cq" rel="nofollow ugc">It finally happened again. I had added a red parametric shape behind the black vector and as I was doing that and subsequent moving of the pieces around, the canvas would flash white</a></p>
<p dir="auto">It did not happen all the time and even when i tried to recreate it in the video a second round of times, it did not do the same</p>
]]></description><link>https://www.vectorstyler.com/forum/post/33778</link><guid isPermaLink="true">https://www.vectorstyler.com/forum/post/33778</guid><dc:creator><![CDATA[Boldline]]></dc:creator><pubDate>Mon, 03 Aug 2026 21:11:17 GMT</pubDate></item><item><title><![CDATA[Reply to &quot;View Using GPU&quot; mode seems to affect the level of anti-aliasing on Mon, 03 Aug 2026 18:24:29 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/forum/user/boldline" aria-label="Profile: Boldline">@<bdi>Boldline</bdi></a> Yes, the antialiasing must be selected separately (in the View -&gt; Subpixel menu).</p>
<p dir="auto">I will test the zoomed in mode</p>
]]></description><link>https://www.vectorstyler.com/forum/post/33777</link><guid isPermaLink="true">https://www.vectorstyler.com/forum/post/33777</guid><dc:creator><![CDATA[VectorStyler]]></dc:creator><pubDate>Mon, 03 Aug 2026 18:24:29 GMT</pubDate></item></channel></rss>